Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0512-add-get-set-drop-chance-to-EntityEquipment.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

73 Zeilen
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 22 Apr 2021 00:28:11 -0700
Subject: [PATCH] add get-set drop chance to EntityEquipment
== AT ==
public net.minecraft.world.entity.Mob getEquipmentDropChance(Lnet/minecraft/world/entity/EquipmentSlot;)F
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
index cb704cef3845727c465fe3ea7210a11545da56c8..fdcc414f4fa246082ad0732133c870d915ae3084 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
@@ -244,15 +244,22 @@ public class CraftEntityEquipment implements EntityEquipment {
public void setBootsDropChance(float chance) {
this.setDropChance(net.minecraft.world.entity.EquipmentSlot.FEET, chance);
}
+ // Paper start
+ @Override
+ public float getDropChance(EquipmentSlot slot) {
+ return getDropChance(CraftEquipmentSlot.getNMS(slot));
+ }
+
+ @Override
+ public void setDropChance(EquipmentSlot slot, float chance) {
+ setDropChance(CraftEquipmentSlot.getNMS(slot), chance);
+ }
+ // Paper end
private void setDropChance(net.minecraft.world.entity.EquipmentSlot slot, float chance) {
Preconditions.checkArgument(this.entity.getHandle() instanceof Mob, "Cannot set drop chance for non-Mob entity");
- if (slot == net.minecraft.world.entity.EquipmentSlot.MAINHAND || slot == net.minecraft.world.entity.EquipmentSlot.OFFHAND) {
- ((Mob) this.entity.getHandle()).handDropChances[slot.getIndex()] = chance;
- } else {
- ((Mob) this.entity.getHandle()).armorDropChances[slot.getIndex()] = chance;
- }
+ ((Mob) this.entity.getHandle()).setDropChance(slot, chance); // Paper - use setter on Mob
}
private float getDropChance(net.minecraft.world.entity.EquipmentSlot slot) {
@@ -260,10 +267,6 @@ public class CraftEntityEquipment implements EntityEquipment {
return 1;
}
- if (slot == net.minecraft.world.entity.EquipmentSlot.MAINHAND || slot == net.minecraft.world.entity.EquipmentSlot.OFFHAND) {
- return ((Mob) this.entity.getHandle()).handDropChances[slot.getIndex()];
- } else {
- return ((Mob) this.entity.getHandle()).armorDropChances[slot.getIndex()];
- }
+ return ((Mob) this.entity.getHandle()).getEquipmentDropChance(slot); // Paper - use getter on Mob
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
index 23abd543cd8e3cbb49e4927aef59ed95d3465360..972fe4237461f07f78b60845b2ebfefb06698ded 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
@@ -353,4 +353,15 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
public void setBootsDropChance(float chance) {
throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
}
+ // Paper start
+ @Override
+ public float getDropChance(EquipmentSlot slot) {
+ return 1;
+ }
+
+ @Override
+ public void setDropChance(EquipmentSlot slot, float chance) {
+ throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
+ }
+ // Paper end
}