355b1cbaf6
This intends to give plugin developers more control over explosions created using the World#createExplosion method, specifically by adding the option for explosions to damage the explosion cause (not the default behavior, and previously impossible to do, as far as I know). This is done by overloading existing methods with an extra `excludeSourceFromDamage` parameter. Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
23 Zeilen
1.2 KiB
Diff
23 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 9 Jan 2021 14:17:07 +0100
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Subject: [PATCH] Remove stale POIs
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index fdcc744cd210535067a69362411305e23f0e4273..85c83c900c33d139072d17e1850e95d86da324a7 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1743,6 +1743,11 @@ public class ServerLevel extends Level implements WorldGenLevel {
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});
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optional1.ifPresent((holder) -> {
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this.getServer().execute(() -> {
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+ // Paper start - Remove stale POIs
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+ if (optional.isEmpty() && this.getPoiManager().exists(blockposition1, poiType -> true)) {
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+ this.getPoiManager().remove(blockposition1);
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+ }
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+ // Paper end - Remove stale POIs
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this.getPoiManager().add(blockposition1, holder);
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DebugPackets.sendPoiAddedPacket(this, blockposition1);
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});
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