c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
54 Zeilen
2.9 KiB
Diff
54 Zeilen
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Wed, 25 Nov 2020 23:20:44 -0800
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Subject: [PATCH] Add TargetHitEvent
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diff --git a/src/main/java/net/minecraft/world/level/block/TargetBlock.java b/src/main/java/net/minecraft/world/level/block/TargetBlock.java
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index 549ca8e9b265635bd3d5863682fe240f3f9f3f58..ee4eb863b6c02f2bcbb03ca413fc98811d409ac5 100644
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--- a/src/main/java/net/minecraft/world/level/block/TargetBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/TargetBlock.java
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@@ -42,6 +42,10 @@ public class TargetBlock extends Block {
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@Override
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protected void onProjectileHit(Level world, BlockState state, BlockHitResult hit, Projectile projectile) {
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int i = updateRedstoneOutput(world, state, hit, projectile);
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+ // Paper start - Add TargetHitEvent
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+ }
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+ private static void awardTargetHitCriteria(Projectile projectile, BlockHitResult hit, int i) {
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+ // Paper end - Add TargetHitEvent
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if (projectile.getOwner() instanceof ServerPlayer serverPlayer) {
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serverPlayer.awardStat(Stats.TARGET_HIT);
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CriteriaTriggers.TARGET_BLOCK_HIT.trigger(serverPlayer, projectile, hit.getLocation(), i);
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@@ -51,10 +55,31 @@ public class TargetBlock extends Block {
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private static int updateRedstoneOutput(LevelAccessor world, BlockState state, BlockHitResult hitResult, Entity entity) {
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int i = getRedstoneStrength(hitResult, hitResult.getLocation());
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int j = entity instanceof AbstractArrow ? 20 : 8;
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+ // Paper start - Add TargetHitEvent
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+ boolean shouldAward = false;
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+ if (entity instanceof Projectile) {
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+ final Projectile projectile = (Projectile) entity;
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+ final org.bukkit.craftbukkit.block.CraftBlock craftBlock = org.bukkit.craftbukkit.block.CraftBlock.at(world, hitResult.getBlockPos());
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+ final org.bukkit.block.BlockFace blockFace = org.bukkit.craftbukkit.block.CraftBlock.notchToBlockFace(hitResult.getDirection());
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+ final io.papermc.paper.event.block.TargetHitEvent targetHitEvent = new io.papermc.paper.event.block.TargetHitEvent((org.bukkit.entity.Projectile) projectile.getBukkitEntity(), craftBlock, blockFace, i);
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+ if (targetHitEvent.callEvent()) {
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+ i = targetHitEvent.getSignalStrength();
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+ shouldAward = true;
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+ } else {
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+ return i;
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+ }
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+ }
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+ // Paper end - Add TargetHitEvent
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if (!world.getBlockTicks().hasScheduledTick(hitResult.getBlockPos(), state.getBlock())) {
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setOutputPower(world, state, i, hitResult.getBlockPos(), j);
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}
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+ // Paper start - Award Hit Criteria after Block Update
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+ if (shouldAward) {
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+ awardTargetHitCriteria((Projectile) entity, hitResult, i);
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+ }
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+ // Paper end - Award Hit Criteria after Block Update
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+
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return i;
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}
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