Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/Spigot-Server-Patches/0413-Prevent-teleporting-dead-entities.patch
jmp 1718f61bf8 Updated Upstream (CraftBukkit/Spigot)
Doesn't compile yet.

CraftBukkit Changes:
90d6905b Repackage NMS
69cf961d Repackage patches

Spigot Changes:
79d53c28 Repackage NMS
2021-03-18 18:03:22 +01:00

22 Zeilen
1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 3 Mar 2020 05:26:40 +0000
Subject: [PATCH] Prevent teleporting dead entities
diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index fef5b401a168c5b2be26c834e03b014d6231daf9..31fb6eda544568b14255aede0a981d065bdf3aee 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -1467,6 +1467,10 @@ public class PlayerConnection implements PacketListenerPlayIn {
}
private void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<PacketPlayOutPosition.EnumPlayerTeleportFlags> set) {
+ if (player.dead) {
+ LOGGER.info("Attempt to teleport dead player {} restricted", player.getName());
+ return;
+ }
// CraftBukkit start
if (Float.isNaN(f)) {
f = 0;