2873869bb1
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
71 Zeilen
4.3 KiB
Diff
71 Zeilen
4.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 2 Aug 2021 10:10:40 +0200
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Subject: [PATCH] Improve boat collision performance
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diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
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index 7354711e194ab58b11b68f447c1fc795fe611a65..5579dad0ba8f2e4ce43883e7d36059c2a2bd1b83 100644
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--- a/src/main/java/net/minecraft/Util.java
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+++ b/src/main/java/net/minecraft/Util.java
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@@ -113,6 +113,7 @@ public class Util {
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}).findFirst().orElseThrow(() -> {
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return new IllegalStateException("No jar file system provider found");
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});
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+ public static final double COLLISION_EPSILON = 1.0E-7; // Paper
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private static Consumer<String> thePauser = (message) -> {
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};
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 38b0bde34420734c50fe23aa169af82a7de4e1c2..3017e7a6c2685e4ab82a425025c363133209222d 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1383,7 +1383,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!source.is(DamageTypeTags.IS_PROJECTILE)) {
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Entity entity = source.getDirectEntity();
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- if (entity instanceof LivingEntity) {
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+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper
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LivingEntity entityliving = (LivingEntity) entity;
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this.blockUsingShield(entityliving);
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@@ -1488,11 +1488,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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if (entity1 != null && !source.is(DamageTypeTags.IS_EXPLOSION)) {
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- double d0 = entity1.getX() - this.getX();
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+ final boolean far = entity1.distanceToSqr(this) > (200.0 * 200.0); // Paper
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+ double d0 = far ? (Math.random() - Math.random()) : entity1.getX() - this.getX(); // Paper
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double d1;
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- for (d1 = entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
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+ for (d1 = far ? Math.random() - Math.random() : entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { // Paper
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d0 = (Math.random() - Math.random()) * 0.01D;
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}
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@@ -2220,7 +2221,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
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Entity entity = damagesource.getDirectEntity();
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- if (entity instanceof LivingEntity) {
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+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper
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this.blockUsingShield((LivingEntity) entity);
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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index 9fd8c9b82ee6a2cf94a90d0acb42637a2fde7ad5..fab73940378f0635c2b5634f6c91a589bdd80031 100644
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--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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+++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
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@@ -709,8 +709,8 @@ public class Boat extends Entity implements VariantHolder<Boat.Type> {
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this.invFriction = 0.05F;
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if (this.oldStatus == Boat.Status.IN_AIR && this.status != Boat.Status.IN_AIR && this.status != Boat.Status.ON_LAND) {
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this.waterLevel = this.getY(1.0D);
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- this.setPos(this.getX(), (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D, this.getZ());
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- this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
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+ this.move(MoverType.SELF, new Vec3(0.0, ((double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D) - this.getY(), 0.0)); // Paper
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+ this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D)); // Paper
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this.lastYd = 0.0D;
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this.status = Boat.Status.IN_WATER;
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} else {
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