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Paper-Old/patches/server/0654-Fix-PotionSplashEvent-for-water-splash-potions.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

77 Zeilen
4.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 20 May 2021 20:40:53 -0700
Subject: [PATCH] Fix PotionSplashEvent for water splash potions
Fixes SPIGOT-6221: https://hub.spigotmc.org/jira/projects/SPIGOT/issues/SPIGOT-6221
diff --git a/src/main/java/net/minecraft/world/entity/projectile/ThrownPotion.java b/src/main/java/net/minecraft/world/entity/projectile/ThrownPotion.java
index ebe9b713905d33a4107fe32874a783e154bd0524..fee09e6ff72cf1da389d5811dd005642cd50a5b4 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/ThrownPotion.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/ThrownPotion.java
@@ -121,30 +121,47 @@ public class ThrownPotion extends ThrowableItemProjectile implements ItemSupplie
}
}
+ private static final Predicate<net.minecraft.world.entity.LivingEntity> APPLY_WATER_GET_ENTITIES_PREDICATE = ThrownPotion.WATER_SENSITIVE.or(Axolotl.class::isInstance); // Paper
private void applyWater() {
AABB axisalignedbb = this.getBoundingBox().inflate(4.0D, 2.0D, 4.0D);
- List<net.minecraft.world.entity.LivingEntity> list = this.level.getEntitiesOfClass(net.minecraft.world.entity.LivingEntity.class, axisalignedbb, ThrownPotion.WATER_SENSITIVE);
+ List<net.minecraft.world.entity.LivingEntity> list = this.level.getEntitiesOfClass(net.minecraft.world.entity.LivingEntity.class, axisalignedbb, ThrownPotion.APPLY_WATER_GET_ENTITIES_PREDICATE); // Paper
+ Map<LivingEntity, Double> affected = new HashMap<>(); // Paper
if (!list.isEmpty()) {
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
net.minecraft.world.entity.LivingEntity entityliving = (net.minecraft.world.entity.LivingEntity) iterator.next();
+ // Paper start - Change into single getEntities for axolotls & water sensitive
+ if (entityliving instanceof Axolotl axolotl) {
+ affected.put(axolotl.getBukkitLivingEntity(), 1.0);
+ continue;
+ }
+ // Paper end
double d0 = this.distanceToSqr((Entity) entityliving);
if (d0 < 16.0D && entityliving.isSensitiveToWater()) {
- entityliving.hurt(DamageSource.indirectMagic(this, this.getOwner()), 1.0F);
+ // Paper start
+ double intensity = 1.0D - Math.sqrt(d0) / 4.0D;
+ affected.put(entityliving.getBukkitLivingEntity(), intensity);
+ // entityliving.hurt(DamageSource.indirectMagic(this, this.getOwner()), 1.0F); // Paper - moved down
+ // Paper end
}
}
}
- List<Axolotl> list1 = this.level.getEntitiesOfClass(Axolotl.class, axisalignedbb);
- Iterator iterator1 = list1.iterator();
-
- while (iterator1.hasNext()) {
- Axolotl axolotl = (Axolotl) iterator1.next();
-
- axolotl.rehydrate();
+ // Paper start
+ org.bukkit.event.entity.PotionSplashEvent event = CraftEventFactory.callPotionSplashEvent(this, affected);
+ if (!event.isCancelled()) {
+ for (LivingEntity affectedEntity : event.getAffectedEntities()) {
+ net.minecraft.world.entity.LivingEntity entityliving = ((CraftLivingEntity) affectedEntity).getHandle();
+ if (entityliving instanceof Axolotl axolotl && event.getIntensity(affectedEntity) > 0) {
+ axolotl.rehydrate();
+ } else {
+ entityliving.hurt(DamageSource.indirectMagic(this, this.getOwner()), 1.0F);
+ }
+ }
+ // Paper end
}
}
@@ -165,6 +182,7 @@ public class ThrownPotion extends ThrowableItemProjectile implements ItemSupplie
double d0 = this.distanceToSqr((Entity) entityliving);
if (d0 < 16.0D) {
+ // Paper - diff on change, used when calling the splash event for water splash potions
double d1 = 1.0D - Math.sqrt(d0) / 4.0D;
if (entityliving == entity) {