aba4969668
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e970fd72 Remove incorrect javadoc from TargetReason 84df6df1 SPIGOT-5282: Improve bucket event API CraftBukkit Changes:b2bcde89
SPIGOT-5258: TNT Not Moving Players in Creative Mode44d675ad
SPIGOT-5263: Chests stay open after InventoryOpenEvent cancelled.2439178e
SPIGOT-5278: EntityDrowned memory leak7055c931
SPIGOT-5264: Call event for experience orbs losing their target49141172
SPIGOT-5282: Improve bucket event API6bbb3b04
SPIGOT-5281: Clearer error messages for ChunkSnapshot misuse
109 Zeilen
7.2 KiB
Diff
109 Zeilen
7.2 KiB
Diff
From b1e611afbfb191ac83c8ef7546facf7951a036f1 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 15 Jun 2013 19:51:17 -0400
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Subject: [PATCH] EntityShootBowEvent consumeArrow and getArrowItem API
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Adds ability to get what arrow was shot, and control if it should be consumed.
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diff --git a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
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index 5c3628035..8f1b5a550 100644
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--- a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
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+++ b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
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@@ -157,7 +157,7 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR
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entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow, 0.8F);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), this.getItemInOffHand(), entityarrow, 0.8F); // Paper
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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diff --git a/src/main/java/net/minecraft/server/ItemBow.java b/src/main/java/net/minecraft/server/ItemBow.java
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index 0ea1bf4dc..90592fd38 100644
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--- a/src/main/java/net/minecraft/server/ItemBow.java
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+++ b/src/main/java/net/minecraft/server/ItemBow.java
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@@ -36,6 +36,7 @@ public class ItemBow extends ItemProjectileWeapon {
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if ((double) f >= 0.1D) {
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boolean flag1 = flag && itemstack1.getItem() == Items.ARROW;
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+ boolean consumeArrow = true; // Paper
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if (!world.isClientSide) {
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ItemArrow itemarrow = (ItemArrow) ((ItemArrow) (itemstack1.getItem() instanceof ItemArrow ? itemstack1.getItem() : Items.ARROW));
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EntityArrow entityarrow = itemarrow.a(world, itemstack1, (EntityLiving) entityhuman);
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@@ -61,7 +62,7 @@ public class ItemBow extends ItemProjectileWeapon {
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entityarrow.setOnFire(100);
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}
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, itemstack1, entityarrow, f); // Paper
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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@@ -71,7 +72,8 @@ public class ItemBow extends ItemProjectileWeapon {
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itemstack.damage(1, entityhuman, (entityhuman1) -> {
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entityhuman1.d(entityhuman.getRaisedHand());
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});
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- if (flag1 || entityhuman.abilities.canInstantlyBuild && (itemstack1.getItem() == Items.SPECTRAL_ARROW || itemstack1.getItem() == Items.TIPPED_ARROW)) {
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+ consumeArrow = event.getConsumeArrow(); // Paper
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+ if (!consumeArrow || flag1 || (entityhuman.abilities.canInstantlyBuild && ((itemstack1.getItem() == Items.SPECTRAL_ARROW) || (itemstack1.getItem() == Items.TIPPED_ARROW)))) { // Paper - add
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entityarrow.fromPlayer = EntityArrow.PickupStatus.CREATIVE_ONLY;
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}
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@@ -88,7 +90,7 @@ public class ItemBow extends ItemProjectileWeapon {
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}
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world.playSound((EntityHuman) null, entityhuman.locX, entityhuman.locY, entityhuman.locZ, SoundEffects.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (ItemBow.i.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
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- if (!flag1 && !entityhuman.abilities.canInstantlyBuild) {
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+ if (!flag1 && !entityhuman.abilities.canInstantlyBuild && consumeArrow) { // Paper
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itemstack1.subtract(1);
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if (itemstack1.isEmpty()) {
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entityhuman.inventory.f(itemstack1);
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diff --git a/src/main/java/net/minecraft/server/ItemCrossbow.java b/src/main/java/net/minecraft/server/ItemCrossbow.java
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index 874d9f500..f0d784108 100644
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--- a/src/main/java/net/minecraft/server/ItemCrossbow.java
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+++ b/src/main/java/net/minecraft/server/ItemCrossbow.java
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@@ -221,7 +221,7 @@ public class ItemCrossbow extends ItemProjectileWeapon {
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((IProjectile) object).shoot((double) vector3fa.a(), (double) vector3fa.b(), (double) vector3fa.c(), f1, f2);
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}
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, (Entity) object, f);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, itemstack1, (IProjectile) object, f); // Paper // TODO: consume??
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 95a0364f3..d423150ee 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -50,6 +50,7 @@ import net.minecraft.server.GeneratorAccess;
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import net.minecraft.server.IBlockData;
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import net.minecraft.server.IChatBaseComponent;
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import net.minecraft.server.IInventory;
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+import net.minecraft.server.IProjectile;
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import net.minecraft.server.ItemActionContext;
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import net.minecraft.server.ItemStack;
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import net.minecraft.server.Items;
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@@ -456,16 +457,16 @@ public class CraftEventFactory {
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/**
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* EntityShootBowEvent
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*/
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- public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, Entity entityArrow, float force) {
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+ public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, ItemStack arrowItem, IProjectile entityArrow, float force) { // paper
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LivingEntity shooter = (LivingEntity) who.getBukkitEntity();
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CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
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- org.bukkit.entity.Entity arrow = entityArrow.getBukkitEntity();
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+ org.bukkit.entity.Entity arrow = ((Entity) entityArrow).getBukkitEntity(); // Paper
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if (itemInHand != null && (itemInHand.getType() == Material.AIR || itemInHand.getAmount() == 0)) {
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itemInHand = null;
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}
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- EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, arrow, force);
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+ EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, CraftItemStack.asCraftMirror(arrowItem), arrow, force); // Paper
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Bukkit.getPluginManager().callEvent(event);
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return event;
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--
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2.23.0
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