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Paper-Old/Spigot-Server-Patches/0185-Profile-Lookup-Events.patch
Shane Freeder ea855e2b46 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Developers!: You will need to clean up your work/Minecraft/1.13.2 folder
for this

Also, restore a patch that was dropped in the last upstream

Bukkit Changes:
279eeab3 Fix command description not being set
96e2bb18 Remove debug print from SyntheticEventTest

CraftBukkit Changes:
d3ed1516 Fix dangerously threaded beacons
217a293d Don't relocate joptsimple to allow --help to work.
1be05a21 Prepare for imminent Java 12 release
a49270b2 Mappings Update
5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports

Spigot Changes:
e6eb36f2 Rebuild patches
2019-03-20 01:55:16 +00:00

86 Zeilen
3.6 KiB
Diff

From 0db7caa6c1fffb8a75ca04e449016be2d771c7b0 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 17 Jun 2017 17:00:32 -0400
Subject: [PATCH] Profile Lookup Events
Adds a Pre Lookup Event and a Post Lookup Event so that plugins may prefill in profile data, and cache the responses from
profiles that had to be looked up.
diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java b/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java
index 3bcdb8f93..bb9894318 100644
--- a/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java
+++ b/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java
@@ -1,17 +1,68 @@
package com.destroystokyo.paper.profile;
+import com.destroystokyo.paper.event.profile.LookupProfileEvent;
+import com.destroystokyo.paper.event.profile.PreLookupProfileEvent;
+import com.google.common.collect.Sets;
import com.mojang.authlib.Agent;
+import com.mojang.authlib.GameProfile;
import com.mojang.authlib.ProfileLookupCallback;
import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
import com.mojang.authlib.yggdrasil.YggdrasilGameProfileRepository;
+import java.util.Set;
+
public class PaperGameProfileRepository extends YggdrasilGameProfileRepository {
+
public PaperGameProfileRepository(YggdrasilAuthenticationService authenticationService) {
super(authenticationService);
}
@Override
public void findProfilesByNames(String[] names, Agent agent, ProfileLookupCallback callback) {
- super.findProfilesByNames(names, agent, callback);
+ Set<String> unfoundNames = Sets.newHashSet();
+ for (String name : names) {
+ PreLookupProfileEvent event = new PreLookupProfileEvent(name);
+ event.callEvent();
+ if (event.getUUID() != null) {
+ // Plugin provided UUI, we can skip network call.
+ GameProfile gameprofile = new GameProfile(event.getUUID(), name);
+ // We might even have properties!
+ Set<ProfileProperty> profileProperties = event.getProfileProperties();
+ if (!profileProperties.isEmpty()) {
+ for (ProfileProperty property : profileProperties) {
+ gameprofile.getProperties().put(property.getName(), CraftPlayerProfile.asAuthlib(property));
+ }
+ }
+ callback.onProfileLookupSucceeded(gameprofile);
+ } else {
+ unfoundNames.add(name);
+ }
+ }
+
+ // Some things were not found.... Proceed to look up.
+ if (!unfoundNames.isEmpty()) {
+ String[] namesArr = unfoundNames.toArray(new String[unfoundNames.size()]);
+ super.findProfilesByNames(namesArr, agent, new PreProfileLookupCallback(callback));
+ }
+ }
+
+ private static class PreProfileLookupCallback implements ProfileLookupCallback {
+ private final ProfileLookupCallback callback;
+
+ PreProfileLookupCallback(ProfileLookupCallback callback) {
+ this.callback = callback;
+ }
+
+ @Override
+ public void onProfileLookupSucceeded(GameProfile gameProfile) {
+ PlayerProfile from = CraftPlayerProfile.asBukkitMirror(gameProfile);
+ new LookupProfileEvent(from).callEvent();
+ callback.onProfileLookupSucceeded(gameProfile);
+ }
+
+ @Override
+ public void onProfileLookupFailed(GameProfile gameProfile, Exception e) {
+ callback.onProfileLookupFailed(gameProfile, e);
+ }
}
}
--
2.21.0