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Paper-Old/Spigot-API-Patches/0137-Don-t-use-snapshots-for-Timings-Tile-Entity-reports.patch
Aikar 4c807f929e
Timings Improvements
use a better stack for managing timing tree relationships
remove unnecessary synchronization (i forgot HANDLERS is only touched on main)

this should hopefully resolve any data integrity concerns
2019-03-24 17:47:23 -04:00

23 Zeilen
1.0 KiB
Diff

From 85faf4182bc480db78d548ee3fc732cfa3262cdb Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 15 Aug 2018 01:19:37 -0400
Subject: [PATCH] Don't use snapshots for Timings Tile Entity reports
diff --git a/src/main/java/co/aikar/timings/TimingHistory.java b/src/main/java/co/aikar/timings/TimingHistory.java
index 043695239..99815866b 100644
--- a/src/main/java/co/aikar/timings/TimingHistory.java
+++ b/src/main/java/co/aikar/timings/TimingHistory.java
@@ -119,7 +119,7 @@ public class TimingHistory {
data.entityCounts.get(entity.getType()).increment();
}
- for (BlockState tileEntity : chunk.getTileEntities()) {
+ for (BlockState tileEntity : chunk.getTileEntities(false)) {
if (tileEntity == null) {
Bukkit.getLogger().warning("Null tileentity detected in chunk at position x: " + chunk.getX() + ", z: " + chunk.getZ());
continue;
--
2.21.0