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Paper-Old/Spigot-API-Patches/0132-Add-TNTPrimeEvent.patch
Shane Freeder ea855e2b46 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Developers!: You will need to clean up your work/Minecraft/1.13.2 folder
for this

Also, restore a patch that was dropped in the last upstream

Bukkit Changes:
279eeab3 Fix command description not being set
96e2bb18 Remove debug print from SyntheticEventTest

CraftBukkit Changes:
d3ed1516 Fix dangerously threaded beacons
217a293d Don't relocate joptsimple to allow --help to work.
1be05a21 Prepare for imminent Java 12 release
a49270b2 Mappings Update
5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports

Spigot Changes:
e6eb36f2 Rebuild patches
2019-03-20 01:55:16 +00:00

130 Zeilen
3.8 KiB
Diff

From 45165a47c5ca5524f6990174947c219226c1aa90 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Sun, 15 Jul 2018 22:17:55 +0300
Subject: [PATCH] Add TNTPrimeEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/block/TNTPrimeEvent.java b/src/main/java/com/destroystokyo/paper/event/block/TNTPrimeEvent.java
new file mode 100644
index 000000000..73dabb82c
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/block/TNTPrimeEvent.java
@@ -0,0 +1,114 @@
+package com.destroystokyo.paper.event.block;
+
+import org.bukkit.block.Block;
+import org.bukkit.entity.Entity;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.block.BlockEvent;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+/**
+ * Called when TNT block is about to turn into {@link org.bukkit.entity.TNTPrimed}
+ * <p>
+ * Cancelling it won't turn TNT into {@link org.bukkit.entity.TNTPrimed} and leaves
+ * the TNT block as-is
+ *
+ * @author Mark Vainomaa
+ */
+public class TNTPrimeEvent extends BlockEvent implements Cancellable {
+ private static final HandlerList handlers = new HandlerList();
+ private boolean cancelled;
+ @NotNull private PrimeReason reason;
+ @Nullable private Entity primerEntity;
+
+ public TNTPrimeEvent(@NotNull Block theBlock, @NotNull PrimeReason reason, @Nullable Entity primerEntity) {
+ super(theBlock);
+ this.reason = reason;
+ this.primerEntity = primerEntity;
+ }
+
+ /**
+ * Gets the TNT prime reason
+ *
+ * @return Prime reason
+ */
+ @NotNull
+ public PrimeReason getReason() {
+ return this.reason;
+ }
+
+ /**
+ * Gets the TNT primer {@link Entity}.
+ *
+ * It's null if {@link #getReason()} is {@link PrimeReason#REDSTONE} or {@link PrimeReason#FIRE}.
+ * It's not null if {@link #getReason()} is {@link PrimeReason#ITEM} or {@link PrimeReason#PROJECTILE}
+ * It might be null if {@link #getReason()} is {@link PrimeReason#EXPLOSION}
+ *
+ * @return The {@link Entity} who primed the TNT
+ */
+ @Nullable
+ public Entity getPrimerEntity() {
+ return this.primerEntity;
+ }
+
+ /**
+ * Gets whether spawning {@link org.bukkit.entity.TNTPrimed} should be cancelled or not
+ *
+ * @return Whether spawning {@link org.bukkit.entity.TNTPrimed} should be cancelled or not
+ */
+ @Override
+ public boolean isCancelled() {
+ return this.cancelled;
+ }
+
+ /**
+ * Sets whether to cancel spawning {@link org.bukkit.entity.TNTPrimed} or not
+ *
+ * @param cancel whether spawning {@link org.bukkit.entity.TNTPrimed} should be cancelled or not
+ */
+ @Override
+ public void setCancelled(boolean cancel) {
+ this.cancelled = cancel;
+ }
+
+ @Nullable
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @Nullable
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ public enum PrimeReason {
+ /**
+ * When TNT prime was caused by other explosion (chain reaction)
+ */
+ EXPLOSION,
+
+ /**
+ * When TNT prime was caused by fire
+ */
+ FIRE,
+
+ /**
+ * When {@link org.bukkit.entity.Player} used {@link org.bukkit.Material#FLINT_AND_STEEL} or
+ * {@link org.bukkit.Material#FIRE_CHARGE} on given TNT block
+ */
+ ITEM,
+
+ /**
+ * When TNT prime was caused by an {@link Entity} shooting TNT
+ * using a bow with {@link org.bukkit.enchantments.Enchantment#ARROW_FIRE} enchantment
+ */
+ PROJECTILE,
+
+ /**
+ * When redstone power triggered the TNT prime
+ */
+ REDSTONE
+ }
+}
--
2.21.0