5cdfbda4e4
light queue is actually buggy, so re-enabling the config. however, if anyone is ok with the buggy behavior, made the max time lost due to light queue configurable. We want to get to making the ligth queue default if we can make it work perfectly. also applying neighbor optimizations to use the faster method for light checks.
37 Zeilen
1.6 KiB
Diff
37 Zeilen
1.6 KiB
Diff
From 3de68b79f98b2fc517ad7300d8c1e0d8b9940bc7 Mon Sep 17 00:00:00 2001
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From: Sudzzy <originmc@outlook.com>
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Date: Wed, 2 Mar 2016 14:52:43 -0600
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Subject: [PATCH] Disable thunder
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 4679246662..13253f6e9c 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -155,4 +155,9 @@ public class PaperWorldConfig {
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private void disableExplosionKnockback(){
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disableExplosionKnockback = getBoolean("disable-explosion-knockback", false);
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}
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+
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+ public boolean disableThunder;
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+ private void disableThunder() {
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+ disableThunder = getBoolean("disable-thunder", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index e4d03b6779..f39ce330f6 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -491,7 +491,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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int l;
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BlockPosition blockposition;
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- if (flag && flag1 && this.random.nextInt(100000) == 0) {
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+ if (!this.paperConfig.disableThunder && flag && flag1 && this.random.nextInt(100000) == 0) { // Paper - Disable thunder
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this.m = this.m * 3 + 1013904223;
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l = this.m >> 2;
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blockposition = this.a(new BlockPosition(j + (l & 15), 0, k + (l >> 8 & 15)));
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--
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2.19.0
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