aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
66 Zeilen
3.3 KiB
Diff
66 Zeilen
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: HexedHero <6012891+HexedHero@users.noreply.github.com>
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Date: Thu, 6 May 2021 14:56:43 +0100
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Subject: [PATCH] Add more WanderingTrader API
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diff --git a/src/main/java/net/minecraft/world/entity/npc/WanderingTrader.java b/src/main/java/net/minecraft/world/entity/npc/WanderingTrader.java
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index 9f9b48546fd1ae23a04cad060b6996e21354efbb..c4f7c94255e4631a3c0355f9260132ba28296f50 100644
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--- a/src/main/java/net/minecraft/world/entity/npc/WanderingTrader.java
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+++ b/src/main/java/net/minecraft/world/entity/npc/WanderingTrader.java
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@@ -57,6 +57,10 @@ public class WanderingTrader extends net.minecraft.world.entity.npc.AbstractVill
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@Nullable
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private BlockPos wanderTarget;
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private int despawnDelay;
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+ // Paper start - Add more WanderingTrader API
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+ public boolean canDrinkPotion = true;
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+ public boolean canDrinkMilk = true;
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+ // Paper end
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public WanderingTrader(EntityType<? extends WanderingTrader> type, Level world) {
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super(type, world);
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@@ -67,10 +71,10 @@ public class WanderingTrader extends net.minecraft.world.entity.npc.AbstractVill
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protected void registerGoals() {
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this.goalSelector.addGoal(0, new FloatGoal(this));
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this.goalSelector.addGoal(0, new UseItemGoal<>(this, PotionUtils.setPotion(new ItemStack(Items.POTION), Potions.INVISIBILITY), SoundEvents.WANDERING_TRADER_DISAPPEARED, (entityvillagertrader) -> {
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- return this.level.isNight() && !entityvillagertrader.isInvisible();
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+ return this.canDrinkPotion && this.level.isNight() && !entityvillagertrader.isInvisible(); // Paper - Add more WanderingTrader API
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}));
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this.goalSelector.addGoal(0, new UseItemGoal<>(this, new ItemStack(Items.MILK_BUCKET), SoundEvents.WANDERING_TRADER_REAPPEARED, (entityvillagertrader) -> {
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- return this.level.isDay() && entityvillagertrader.isInvisible();
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+ return canDrinkMilk && this.level.isDay() && entityvillagertrader.isInvisible(); // Paper - Add more WanderingTrader API
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}));
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this.goalSelector.addGoal(1, new TradeWithPlayerGoal(this));
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this.goalSelector.addGoal(1, new AvoidEntityGoal<>(this, Zombie.class, 8.0F, 0.5D, 0.5D));
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftWanderingTrader.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftWanderingTrader.java
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index 65b052567d1d855021d7273672b4354aba0a42a4..fa7107593b20e0151d8d67104e4a92dcc697d461 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftWanderingTrader.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftWanderingTrader.java
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@@ -34,4 +34,26 @@ public class CraftWanderingTrader extends CraftAbstractVillager implements Wande
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public void setDespawnDelay(int despawnDelay) {
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this.getHandle().setDespawnDelay(despawnDelay);
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}
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+
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+ // Paper start - Add more WanderingTrader API
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+ @Override
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+ public void setCanDrinkPotion(boolean bool) {
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+ getHandle().canDrinkPotion = bool;
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+ }
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+
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+ @Override
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+ public boolean canDrinkPotion() {
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+ return getHandle().canDrinkPotion;
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+ }
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+
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+ @Override
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+ public void setCanDrinkMilk(boolean bool) {
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+ getHandle().canDrinkMilk = bool;
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+ }
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+
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+ @Override
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+ public boolean canDrinkMilk() {
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+ return getHandle().canDrinkMilk;
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+ }
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+ // Paper end
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}
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