aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
51 Zeilen
3.0 KiB
Diff
51 Zeilen
3.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TheViperShow <29604693+TheViperShow@users.noreply.github.com>
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Date: Wed, 22 Apr 2020 09:40:38 +0200
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Subject: [PATCH] Implemented BlockFailedDispenseEvent
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diff --git a/src/main/java/net/minecraft/world/level/block/DispenserBlock.java b/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
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index 5812a6d601ab3552bd42dbf6e1071eff29dacc75..501a5483160dba050261bb3448317a097cdb7ef2 100644
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--- a/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
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@@ -82,8 +82,10 @@ public class DispenserBlock extends BaseEntityBlock {
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int i = tileentitydispenser.getRandomSlot();
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if (i < 0) {
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFailedDispenseEvent(world, pos)) {// Paper - BlockFailedDispenseEvent is called here
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world.levelEvent(1001, pos, 0);
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world.gameEvent(GameEvent.DISPENSE_FAIL, pos);
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+ } // Paper
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} else {
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ItemStack itemstack = tileentitydispenser.getItem(i);
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DispenseItemBehavior idispensebehavior = this.getDispenseMethod(itemstack);
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diff --git a/src/main/java/net/minecraft/world/level/block/DropperBlock.java b/src/main/java/net/minecraft/world/level/block/DropperBlock.java
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index 51723c8f740c7b0bbd15acc0f1c848790c2ff299..5a95b550c767284563c124df1ff45322b37d4b4c 100644
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--- a/src/main/java/net/minecraft/world/level/block/DropperBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/DropperBlock.java
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@@ -45,6 +45,7 @@ public class DropperBlock extends DispenserBlock {
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int i = tileentitydispenser.getRandomSlot();
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if (i < 0) {
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFailedDispenseEvent(world, pos)) // Paper - BlockFailedDispenseEvent is called here
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world.levelEvent(1001, pos, 0);
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} else {
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ItemStack itemstack = tileentitydispenser.getItem(i);
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 2cab0a3eb489f1f36bb7eaae2706e3b4518668ce..f960ee7644ed792c4136cbcb75cc12e8dbed65c4 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -1814,4 +1814,12 @@ public class CraftEventFactory {
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Bukkit.getPluginManager().callEvent(event);
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return event;
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}
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+
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+ // Paper start
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+ public static boolean handleBlockFailedDispenseEvent(ServerLevel serverLevel, BlockPos blockposition) {
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+ org.bukkit.block.Block block = serverLevel.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
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+ io.papermc.paper.event.block.BlockFailedDispenseEvent event = new io.papermc.paper.event.block.BlockFailedDispenseEvent(block);
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+ return event.callEvent();
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+ }
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+ // Paper end
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}
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