1281f4f552
This has been done to ensure that the shifts are not used until the world object is being constructed, which is before the global configuration is initialised. There also isn't any reason for these shifts to be global anyways.
119 Zeilen
6.8 KiB
Diff
119 Zeilen
6.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 2 Dec 2020 18:23:26 -0800
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Subject: [PATCH] Add cause to Weather/ThunderChangeEvents
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index cea93f8edc6c7b03da421663fe3d9933040e3439..a53edd823643d53e45e5376a6a5300804430e7c2 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -673,8 +673,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.serverLevelData.setClearWeatherTime(clearDuration);
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this.serverLevelData.setRainTime(rainDuration);
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this.serverLevelData.setThunderTime(rainDuration);
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- this.serverLevelData.setRaining(raining);
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- this.serverLevelData.setThundering(thundering);
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+ this.serverLevelData.setRaining(raining, org.bukkit.event.weather.WeatherChangeEvent.Cause.COMMAND); // Paper
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+ this.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.COMMAND); // Paper
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}
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@Override
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@@ -1110,8 +1110,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.serverLevelData.setThunderTime(j);
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this.serverLevelData.setRainTime(k);
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this.serverLevelData.setClearWeatherTime(i);
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- this.serverLevelData.setThundering(flag1);
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- this.serverLevelData.setRaining(flag2);
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+ this.serverLevelData.setThundering(flag1, org.bukkit.event.weather.ThunderChangeEvent.Cause.NATURAL); // Paper
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+ this.serverLevelData.setRaining(flag2, org.bukkit.event.weather.WeatherChangeEvent.Cause.NATURAL); // Paper
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}
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this.oThunderLevel = this.thunderLevel;
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@@ -1178,14 +1178,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
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@VisibleForTesting
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public void resetWeatherCycle() {
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// CraftBukkit start
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- this.serverLevelData.setRaining(false);
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+ this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - when passing the night
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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// Not that everyone ever manages to get the whole server to sleep at the same time....
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if (!this.serverLevelData.isRaining()) {
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this.serverLevelData.setRainTime(0);
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}
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// CraftBukkit end
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- this.serverLevelData.setThundering(false);
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+ this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - when passing the night
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// CraftBukkit start
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// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
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// Not that everyone ever manages to get the whole server to sleep at the same time....
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diff --git a/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java b/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
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index f5ac36fa54f3d3b39de103c95abb9ca3adfe8dda..47266d2b86e7f2022de7ea0c9347b4f55ad6fbe1 100644
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--- a/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
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+++ b/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
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@@ -373,6 +373,11 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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@Override
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public void setThundering(boolean thundering) {
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+ // Paper start
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+ this.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.UNKNOWN);
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+ }
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+ public void setThundering(boolean thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause cause) {
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+ // Paper end
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// CraftBukkit start
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if (this.thundering == thundering) {
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return;
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@@ -380,7 +385,7 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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org.bukkit.World world = Bukkit.getWorld(this.getLevelName());
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if (world != null) {
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- ThunderChangeEvent thunder = new ThunderChangeEvent(world, thundering);
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+ ThunderChangeEvent thunder = new ThunderChangeEvent(world, thundering, cause); // Paper
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Bukkit.getServer().getPluginManager().callEvent(thunder);
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if (thunder.isCancelled()) {
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return;
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@@ -407,6 +412,12 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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@Override
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public void setRaining(boolean raining) {
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+ // Paper start
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+ this.setRaining(raining, org.bukkit.event.weather.WeatherChangeEvent.Cause.UNKNOWN);
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+ }
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+
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+ public void setRaining(boolean raining, org.bukkit.event.weather.WeatherChangeEvent.Cause cause) {
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+ // Paper end
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// CraftBukkit start
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if (this.raining == raining) {
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return;
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@@ -414,7 +425,7 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
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org.bukkit.World world = Bukkit.getWorld(this.getLevelName());
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if (world != null) {
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- WeatherChangeEvent weather = new WeatherChangeEvent(world, raining);
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+ WeatherChangeEvent weather = new WeatherChangeEvent(world, raining, cause); // Paper
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Bukkit.getServer().getPluginManager().callEvent(weather);
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if (weather.isCancelled()) {
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return;
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 6ab03cc55658789baedf5374ebb9c0a6c0187826..7612ceb9ac9dedeaaade51ba4cac3f35c010da4b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1243,7 +1243,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public void setStorm(boolean hasStorm) {
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- this.world.levelData.setRaining(hasStorm);
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+ this.world.serverLevelData.setRaining(hasStorm, org.bukkit.event.weather.WeatherChangeEvent.Cause.PLUGIN); // Paper
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this.setWeatherDuration(0); // Reset weather duration (legacy behaviour)
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this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
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}
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@@ -1265,7 +1265,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public void setThundering(boolean thundering) {
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- this.world.serverLevelData.setThundering(thundering);
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+ this.world.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.PLUGIN); // Paper
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this.setThunderDuration(0); // Reset weather duration (legacy behaviour)
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this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
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}
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