72e87abc2d
Co-authored-by: Paul Sauve <paul@technove.co>
26 Zeilen
1.3 KiB
Diff
26 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 3 Apr 2023 21:14:19 -0700
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Subject: [PATCH] Fix destroying beehive without any players nearby throwing an
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exception
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If the player moves out of range by the time the block is destroyed,
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then the exception would throw and remove the player from the world
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diff --git a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
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index 01c8394c6e6b65f40db04280458d0191c116b845..8b715a750a0406d1d7b25c2f023dc2fb4d8b70fa 100644
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--- a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
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@@ -98,6 +98,11 @@ public class BeehiveBlock extends BaseEntityBlock {
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if (!list.isEmpty()) {
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List<Player> list1 = world.getEntitiesOfClass(Player.class, (new AABB(pos)).inflate(8.0D, 6.0D, 8.0D));
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+ // Paper start - if there are no players nearby, then nextInt() will throw
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+ if (list1.isEmpty()) {
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+ return;
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+ }
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+ // Paper end - if there are no players nearby, then nextInt() will throw
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int i = list1.size();
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Iterator iterator = list.iterator();
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