Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/Spigot-Server-Patches/0153-Fix-AIOOBE-in-inventory-handling.patch
2017-05-04 18:08:52 -05:00

23 Zeilen
1.1 KiB
Diff

From 8dae01a4e5890255459de98f20d4bc36d50c0aea Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sun, 4 Sep 2016 16:35:43 -0500
Subject: [PATCH] Fix AIOOBE in inventory handling
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 4b79031f0..060434f32 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1809,7 +1809,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
case CLONE:
if (packetplayinwindowclick.c() == 2) {
click = ClickType.MIDDLE;
- if (packetplayinwindowclick.b() == -999) {
+ if (packetplayinwindowclick.b() < 0) { // Paper - GH-404
action = InventoryAction.NOTHING;
} else {
Slot slot = this.player.activeContainer.getSlot(packetplayinwindowclick.b());
--
2.12.2