fd263ef962
… patch and methods to make more sense with Mojang mappings
31 Zeilen
2.2 KiB
Diff
31 Zeilen
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 18 Dec 2018 02:15:08 +0000
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Subject: [PATCH] Prevent Enderman from loading chunks
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diff --git a/src/main/java/net/minecraft/world/entity/monster/EnderMan.java b/src/main/java/net/minecraft/world/entity/monster/EnderMan.java
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index c7714824d8e85087397047cf9bcb0528968b1f93..d47002d45dabd66f38d25d398d8943f4b911cdc5 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/EnderMan.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/EnderMan.java
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@@ -490,7 +490,8 @@ public class EnderMan extends Monster implements NeutralMob {
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int j = Mth.floor(this.enderman.getY() + random.nextDouble() * 2.0D);
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int k = Mth.floor(this.enderman.getZ() - 1.0D + random.nextDouble() * 2.0D);
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BlockPos blockposition = new BlockPos(i, j, k);
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- BlockState iblockdata = world.getBlockState(blockposition);
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+ BlockState iblockdata = world.getBlockStateIfLoaded(blockposition); // Paper
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+ if (iblockdata == null) return; // Paper
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BlockPos blockposition1 = blockposition.below();
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BlockState iblockdata1 = world.getBlockState(blockposition1);
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BlockState iblockdata2 = this.enderman.getCarriedBlock();
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@@ -536,7 +537,8 @@ public class EnderMan extends Monster implements NeutralMob {
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int j = Mth.floor(this.enderman.getY() + random.nextDouble() * 3.0D);
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int k = Mth.floor(this.enderman.getZ() - 2.0D + random.nextDouble() * 4.0D);
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BlockPos blockposition = new BlockPos(i, j, k);
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- BlockState iblockdata = world.getBlockState(blockposition);
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+ BlockState iblockdata = world.getBlockStateIfLoaded(blockposition); // Paper
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+ if (iblockdata == null) return; // Paper
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Vec3 vec3d = new Vec3((double) this.enderman.getBlockX() + 0.5D, (double) j + 0.5D, (double) this.enderman.getBlockZ() + 0.5D);
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Vec3 vec3d1 = new Vec3((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D);
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BlockHitResult movingobjectpositionblock = world.clip(new ClipContext(vec3d, vec3d1, ClipContext.Block.OUTLINE, ClipContext.Fluid.NONE, this.enderman));
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