44 Zeilen
2.6 KiB
Diff
44 Zeilen
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Wed, 15 Jul 2020 19:34:11 -0700
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Subject: [PATCH] Move range check for block placing up
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index e3cc64933133d086bb14b6a941f6dd30d31d970c..baa80ce55e815b179fcf55b3cda3f59d3efe1354 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1682,6 +1682,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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}
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// Spigot end
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+ // Paper start
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+ private static final int SURVIVAL_PLACE_DISTANCE_SQUARED = 6 * 6;
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+ private static final int CREATIVE_PLACE_DISTANCE_SQUARED = 7 * 7;
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+ private boolean isOutsideOfReach(double x, double y, double z) {
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+ Location eyeLoc = this.getCraftPlayer().getEyeLocation();
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+ double reachDistance = org.bukkit.util.NumberConversions.square(eyeLoc.getX() - x) + org.bukkit.util.NumberConversions.square(eyeLoc.getY() - y) + org.bukkit.util.NumberConversions.square(eyeLoc.getZ() - z);
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+ return reachDistance > (this.getCraftPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED);
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+ }
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+ // Paper end
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+
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@Override
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public void handleUseItemOn(ServerboundUseItemOnPacket packet) {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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@@ -1695,6 +1705,15 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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BlockPos blockposition = movingobjectpositionblock.getBlockPos();
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Vec3 vec3d1 = vec3d.subtract(Vec3.atCenterOf(blockposition));
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+ // Paper start - improve distance check
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+ final Vec3 clickedLocation = movingobjectpositionblock.getLocation();
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+ if (isOutsideOfReach(blockposition.getX() + 0.5D, blockposition.getY() + 0.5D, blockposition.getZ() + 0.5D)
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+ || !Double.isFinite(clickedLocation.x) || !Double.isFinite(clickedLocation.y) || !Double.isFinite(clickedLocation.z)
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+ || isOutsideOfReach(clickedLocation.x, clickedLocation.y, clickedLocation.z)) {
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+ return;
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+ }
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+ // Paper end
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+
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if (this.player.level.getServer() != null && this.player.chunkPosition().getChessboardDistance(new ChunkPos(blockposition)) < this.player.level.spigotConfig.viewDistance) { // Spigot
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double d0 = 1.0000001D;
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