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Paper-Old/Spigot-Server-Patches/0039-Check-online-mode-before-converting-and-renaming-pla.patch
Zach Brown 233814297b Remove the spigot TileEntity/Entity capping feature
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00

23 Zeilen
1.1 KiB
Diff

From 86c6689b38cecf577405044b3c4422a000d7a37b Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Thu, 5 Mar 2015 15:30:06 -0600
Subject: [PATCH] Check online mode before converting and renaming player data
diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
index 7c51750..e5124af 100644
--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
@@ -202,7 +202,7 @@ public class WorldNBTStorage implements IDataManager, IPlayerFileData {
File file = new File(this.playerDir, entityhuman.getUniqueID().toString() + ".dat");
// Spigot Start
boolean usingWrongFile = false;
- if ( !file.exists() )
+ if ( org.bukkit.Bukkit.getOnlineMode() && !file.exists() ) // PaperSpigot - Check online mode first
{
file = new File( this.playerDir, UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + entityhuman.getName() ).getBytes( "UTF-8" ) ).toString() + ".dat");
if ( file.exists() )
--
2.4.1.windows.1