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Paper-Old/Spigot-API-Patches/0128-AnvilDamageEvent.patch
Aikar e4d10a6d67
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches
a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType()

CraftBukkit Changes:
bbe3d58e SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException
3075579f Add FaceAttachable interface to handle Grindstone facing in common with Switches
95bd4238 SPIGOT-5647: ZombieVillager entity should have getVillagerType()
4d975ac3 SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
2020-04-02 17:09:17 -04:00

164 Zeilen
4.5 KiB
Diff

From e80d7db6426808f73ae20e5cc2ef3e3badf9d617 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Fri, 20 Jul 2018 23:36:55 -0500
Subject: [PATCH] AnvilDamageEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java
new file mode 100644
index 000000000..a83c286c1
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java
@@ -0,0 +1,148 @@
+package com.destroystokyo.paper.event.block;
+
+import org.bukkit.Material;
+import org.bukkit.block.data.BlockData;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.inventory.InventoryEvent;
+import org.bukkit.inventory.AnvilInventory;
+import org.bukkit.inventory.InventoryView;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+/**
+ * Called when an anvil is damaged from being used
+ */
+public class AnvilDamagedEvent extends InventoryEvent implements Cancellable {
+ private static final HandlerList handlers = new HandlerList();
+ private boolean cancel;
+ private DamageState damageState;
+
+ public AnvilDamagedEvent(@NotNull InventoryView inventory, @NotNull BlockData blockData) {
+ super(inventory);
+ this.damageState = DamageState.getState(blockData);
+ }
+
+ @NotNull
+ @Override
+ public AnvilInventory getInventory() {
+ return (AnvilInventory) super.getInventory();
+ }
+
+ /**
+ * Gets the new state of damage on the anvil
+ *
+ * @return Damage state
+ */
+ @NotNull
+ public DamageState getDamageState() {
+ return damageState;
+ }
+
+ /**
+ * Sets the new state of damage on the anvil
+ *
+ * @param damageState Damage state
+ */
+ public void setDamageState(@NotNull DamageState damageState) {
+ this.damageState = damageState;
+ }
+
+ /**
+ * Gets if anvil is breaking on this use
+ *
+ * @return True if breaking
+ */
+ public boolean isBreaking() {
+ return damageState == DamageState.BROKEN;
+ }
+
+ /**
+ * Sets if anvil is breaking on this use
+ *
+ * @param breaking True if breaking
+ */
+ public void setBreaking(boolean breaking) {
+ if (breaking) {
+ damageState = DamageState.BROKEN;
+ } else if (damageState == DamageState.BROKEN) {
+ damageState = DamageState.DAMAGED;
+ }
+ }
+
+ public boolean isCancelled() {
+ return cancel;
+ }
+
+ public void setCancelled(boolean cancel) {
+ this.cancel = cancel;
+ }
+
+ @NotNull
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ /**
+ * Represents the amount of damage on an anvil block
+ */
+ public enum DamageState {
+ FULL(Material.ANVIL),
+ CHIPPED(Material.CHIPPED_ANVIL),
+ DAMAGED(Material.DAMAGED_ANVIL),
+ BROKEN(Material.AIR);
+
+ private Material material;
+
+ DamageState(@NotNull Material material) {
+ this.material = material;
+ }
+
+ /**
+ * Get block material of this state
+ *
+ * @return Material
+ */
+ @NotNull
+ public Material getMaterial() {
+ return material;
+ }
+
+ /**
+ * Get damaged state by block data
+ *
+ * @param blockData Block data
+ * @return DamageState
+ * @throws IllegalArgumentException If non anvil block data is given
+ */
+ @NotNull
+ public static DamageState getState(@Nullable BlockData blockData) {
+ return blockData == null ? BROKEN : getState(blockData.getMaterial());
+ }
+
+ /**
+ * Get damaged state by block material
+ *
+ * @param material Block material
+ * @return DamageState
+ * @throws IllegalArgumentException If non anvil material is given
+ */
+ @NotNull
+ public static DamageState getState(@Nullable Material material) {
+ if (material == null) {
+ return BROKEN;
+ }
+ for (DamageState state : values()) {
+ if (state.material == material) {
+ return state;
+ }
+ }
+ throw new IllegalArgumentException("Material not an anvil");
+ }
+ }
+}
--
2.25.1