1e7dd72f15
The game uses 0.95d now
21 Zeilen
1.1 KiB
Diff
21 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Sat, 27 Apr 2019 20:00:43 +0100
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Subject: [PATCH] Fix sounds when item frames are modified (MC-123450)
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This also fixes the adding sound playing when the item frame direction is changed.
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
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index 78a3c87b74218a0d5792801c07e3a263c15fcd5b..8289ea080aa297f75cdbc8d591d6efa6a0def0ea 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
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@@ -326,7 +326,7 @@ public class ItemFrame extends HangingEntity {
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this.onItemChanged(itemstack);
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this.getEntityData().set(ItemFrame.DATA_ITEM, itemstack);
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- if (!itemstack.isEmpty() && playSound) { // CraftBukkit
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+ if (!itemstack.isEmpty() && flag && playSound) { // CraftBukkit // Paper - only play sound when update flag is set
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this.playSound(this.getAddItemSound(), 1.0F, 1.0F);
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}
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