Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/Spigot-Server-Patches/0040-Use-UserCache-for-player-heads.patch

26 Zeilen
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Wed, 2 Mar 2016 23:42:37 -0600
Subject: [PATCH] Use UserCache for player heads
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
index a6e95a90977603068cbbaabfb02b640f15085965..4fb27cc7ed062696239f75b6f85ddb0a31866568 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
@@ -157,7 +157,13 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
if (name == null) {
setProfile(null);
} else {
- setProfile(new GameProfile(null, name));
+ // Paper start - Use Online Players Skull
+ GameProfile newProfile = null;
+ net.minecraft.server.EntityPlayer player = net.minecraft.server.MinecraftServer.getServer().getPlayerList().getPlayer(name);
+ if (player != null) newProfile = player.getProfile();
+ if (newProfile == null) newProfile = new GameProfile(null, name);
+ setProfile(newProfile);
+ // Paper end
}
return true;