526795bacd
* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
19 Zeilen
1.3 KiB
Diff
19 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Mon, 13 Sep 2021 18:55:45 -0700
|
|
Subject: [PATCH] prevent unintended light block manipulation
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/block/LightBlock.java b/src/main/java/net/minecraft/world/level/block/LightBlock.java
|
|
index 0fe3186b4edbbc93f5794d23dffe58c063be8d67..95d36c3a74d0b71662864f27c54cf52ba41d384c 100644
|
|
--- a/src/main/java/net/minecraft/world/level/block/LightBlock.java
|
|
+++ b/src/main/java/net/minecraft/world/level/block/LightBlock.java
|
|
@@ -52,6 +52,7 @@ public class LightBlock extends Block implements SimpleWaterloggedBlock {
|
|
@Override
|
|
public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
|
|
if (!world.isClientSide && player.canUseGameMasterBlocks()) {
|
|
+ if (player.getItemInHand(hand).getItem() != Items.LIGHT || !player.mayInteract(world, pos) || !player.mayUseItemAt(pos, hit.getDirection(), player.getItemInHand(hand))) { return InteractionResult.FAIL; } // Paper - Prevent unintended light block manipulation
|
|
world.setBlock(pos, state.cycle(LEVEL), 2);
|
|
return InteractionResult.SUCCESS;
|
|
} else {
|