bd38e0318a
Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f02baa38 PR-988: Add World#getIntersectingChunks(BoundingBox) 9321d665 Move getItemInUse up to LivingEntity 819eef73 PR-959: Add access to current item's remaining ticks c4fdadb0 SPIGOT-7601: Add AbstractArrow#getItem be8261ca Add support for Java 22 26119676 PR-979: Add more translation keys 66753362 PR-985: Correct book maximum pages and characters per page documentation c8be92fa PR-980: Improve getArmorContents() documentation f1120ee2 PR-983: Expose riptide velocity to PlayerRiptideEvent CraftBukkit Changes: dfaa89bbe PR-1369: Add World#getIntersectingChunks(BoundingBox) 51bbab2b9 Move getItemInUse up to LivingEntity 668e09602 PR-1331: Add access to current item's remaining ticks a639406d1 SPIGOT-7601: Add AbstractArrow#getItem 0398930fc SPIGOT-7602: Allow opening in-world horse and related inventories ffd15611c SPIGOT-7608: Allow empty lists to morph to any PDT list 2188dcfa9 Add support for Java 22 45d6a609f SPIGOT-7604: Revert "SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime" 06d915943 SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime ca3bc3707 PR-1361: Add more translation keys 366c3ca80 SPIGOT-7600: EntityChangeBlockEvent is not fired for frog eggs 06d0f9ba8 SPIGOT-7593: Fix sapling growth physics / client-side updates 45c2608e4 PR-1366: Expose riptide velocity to PlayerRiptideEvent 29b6bb79b SPIGOT-7587: Remove fixes for now-resolved MC-142590 and MC-109346
61 Zeilen
3.8 KiB
Diff
61 Zeilen
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Thu, 16 Nov 2017 12:12:41 +0000
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Subject: [PATCH] use CB BlockState implementations for captured blocks
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When modifying the world, CB will store a copy of the affected
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blocks in order to restore their state in the case that the event
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is cancelled. This change only modifies the collection of blocks
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in the world by normal means, e.g. not during tree population,
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as the potentially marginal overheads would serve no advantage.
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CB was using a CraftBlockState for all blocks, which causes issues
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should any block that uses information beyond a data ID would suffer
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from missing information, e.g. Skulls.
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By using CBs CraftBlock#getState(), we will maintain a proper copy of
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the blockstate that will be valid for restoration, as opposed to dropping
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information on restoration when the event is cancelled.
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 79588b6535eb6e0d21bedc1fc5e939903b450e2f..232281b12fb1970fae82ce8fd3ffe1586d02bfb3 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -152,7 +152,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public boolean preventPoiUpdated = false; // CraftBukkit - SPIGOT-5710
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public boolean captureBlockStates = false;
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public boolean captureTreeGeneration = false;
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- public Map<BlockPos, CapturedBlockState> capturedBlockStates = new java.util.LinkedHashMap<>();
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+ public Map<BlockPos, org.bukkit.craftbukkit.block.CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
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public Map<BlockPos, BlockEntity> capturedTileEntities = new HashMap<>();
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public List<ItemEntity> captureDrops;
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public final it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<SpawnCategory> ticksPerSpawnCategory = new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>();
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@@ -390,7 +390,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth) {
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// CraftBukkit start - tree generation
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if (this.captureTreeGeneration) {
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- CapturedBlockState blockstate = this.capturedBlockStates.get(pos);
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+ CraftBlockState blockstate = this.capturedBlockStates.get(pos);
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if (blockstate == null) {
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blockstate = CapturedBlockState.getTreeBlockState(this, pos, flags);
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this.capturedBlockStates.put(pos.immutable(), blockstate);
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@@ -411,7 +411,8 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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// CraftBukkit start - capture blockstates
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boolean captured = false;
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if (this.captureBlockStates && !this.capturedBlockStates.containsKey(pos)) {
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- CapturedBlockState blockstate = CapturedBlockState.getBlockState(this, pos, flags);
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+ CraftBlockState blockstate = (CraftBlockState) world.getBlockAt(pos.getX(), pos.getY(), pos.getZ()).getState(); // Paper - use CB getState to get a suitable snapshot
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+ blockstate.setFlag(flags); // Paper - set flag
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this.capturedBlockStates.put(pos.immutable(), blockstate);
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captured = true;
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}
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@@ -612,7 +613,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public BlockState getBlockState(BlockPos pos) {
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// CraftBukkit start - tree generation
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if (this.captureTreeGeneration) {
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- CapturedBlockState previous = this.capturedBlockStates.get(pos);
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+ CraftBlockState previous = this.capturedBlockStates.get(pos); // Paper
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if (previous != null) {
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return previous.getHandle();
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}
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