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Paper-Old/nms-patches/PacketStatusListener.patch

143 Zeilen
5.8 KiB
Diff

--- a/net/minecraft/server/PacketStatusListener.java
+++ b/net/minecraft/server/PacketStatusListener.java
@@ -1,5 +1,16 @@
package net.minecraft.server;
+// CraftBukkit start
+import com.mojang.authlib.GameProfile;
+import io.netty.channel.ChannelFutureListener;
+import java.net.InetSocketAddress;
+import java.util.Iterator;
+
+import org.bukkit.craftbukkit.util.CraftIconCache;
+import org.bukkit.entity.Player;
+
+// CraftBukkit end
+
public class PacketStatusListener implements PacketStatusInListener {
private static final IChatBaseComponent a = new ChatComponentText("Status request has been handled.");
@@ -14,17 +25,116 @@
public void a(IChatBaseComponent ichatbasecomponent) {}
+ // CraftBukkit start
+ private static final int WAITING = 0;
+ private static final int PING = 1;
+ private static final int DONE = 2;
+ private int state = WAITING;
+ // CraftBukkit end
+
public void a(PacketStatusInStart packetstatusinstart) {
- if (this.d) {
+ // this.networkManager.handle(new PacketStatusOutServerInfo(this.minecraftServer.aG()));
+ // CraftBukkit start - fire ping event
+ if (this.state != WAITING) {
this.networkManager.close(PacketStatusListener.a);
- } else {
- this.d = true;
- this.networkManager.handle(new PacketStatusOutServerInfo(this.minecraftServer.aG()));
+ return;
}
+ state = PING;
+ final Object[] players = minecraftServer.getPlayerList().players.toArray();
+ class ServerListPingEvent extends org.bukkit.event.server.ServerListPingEvent {
+ CraftIconCache icon = minecraftServer.server.getServerIcon();
+
+ ServerListPingEvent() {
+ super(((InetSocketAddress) networkManager.getSocketAddress()).getAddress(), minecraftServer.getMotd(), minecraftServer.getPlayerList().getMaxPlayers());
+ }
+
+ @Override
+ public void setServerIcon(org.bukkit.util.CachedServerIcon icon) {
+ if (!(icon instanceof CraftIconCache)) {
+ throw new IllegalArgumentException(icon + " was not created by " + org.bukkit.craftbukkit.CraftServer.class);
+ }
+ this.icon = (CraftIconCache) icon;
+ }
+
+ @Override
+ public Iterator<Player> iterator() throws UnsupportedOperationException {
+ return new Iterator<Player>() {
+ int i;
+ int ret = Integer.MIN_VALUE;
+ EntityPlayer player;
+
+ @Override
+ public boolean hasNext() {
+ if (player != null) {
+ return true;
+ }
+ final Object[] currentPlayers = players;
+ for (int length = currentPlayers.length, i = this.i; i < length; i++) {
+ final EntityPlayer player = (EntityPlayer) currentPlayers[i];
+ if (player != null) {
+ this.i = i + 1;
+ this.player = player;
+ return true;
+ }
+ }
+ return false;
+ }
+
+ @Override
+ public Player next() {
+ if (!hasNext()) {
+ throw new java.util.NoSuchElementException();
+ }
+ final EntityPlayer player = this.player;
+ this.player = null;
+ this.ret = this.i - 1;
+ return player.getBukkitEntity();
+ }
+
+ @Override
+ public void remove() {
+ final Object[] currentPlayers = players;
+ final int i = this.ret;
+ if (i < 0 || currentPlayers[i] == null) {
+ throw new IllegalStateException();
+ }
+ currentPlayers[i] = null;
+ }
+ };
+ }
+ }
+
+ ServerListPingEvent event = new ServerListPingEvent();
+ this.minecraftServer.server.getPluginManager().callEvent(event);
+
+ java.util.List<GameProfile> profiles = new java.util.ArrayList<GameProfile>(players.length);
+ for (Object player : players) {
+ if (player != null) {
+ profiles.add(((EntityPlayer) player).getProfile());
+ }
+ }
+
+ ServerPing.ServerPingPlayerSample playerSample = new ServerPing.ServerPingPlayerSample(event.getMaxPlayers(), profiles.size());
+ playerSample.a(profiles.toArray(new GameProfile[profiles.size()]));
+
+ ServerPing ping = new ServerPing();
+ ping.setFavicon(event.icon.value);
+ ping.setMOTD(new ChatComponentText(event.getMotd()));
+ ping.setPlayerSample(playerSample);
+ ping.setServerInfo(new ServerPing.ServerData(minecraftServer.getServerModName() + " " + minecraftServer.getVersion(), 47)); // TODO: Update when protocol changes
+
+ this.networkManager.handle(new PacketStatusOutServerInfo(ping));
+ // CraftBukkit end
}
public void a(PacketStatusInPing packetstatusinping) {
- this.networkManager.handle(new PacketStatusOutPong(packetstatusinping.a()));
- this.networkManager.close(PacketStatusListener.a);
+ // CraftBukkit start
+ if (state != PING) {
+ this.networkManager.close(PacketStatusListener.a);
+ return;
+ }
+ state = DONE;
+ this.networkManager.a(new PacketStatusOutPong(packetstatusinping.a()), ChannelFutureListener.CLOSE); // Close on completion
+ // CraftBukkit end
}
}