19de9af63c
Functional GUI fix added by billygalbreath
34 Zeilen
1.5 KiB
Diff
34 Zeilen
1.5 KiB
Diff
From 8a9248e1324f866573fb7013ad89d0a7812affd5 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 18 Jun 2018 22:19:36 -0400
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Subject: [PATCH] Fire EntityShootBowEvent for Illusioner
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diff --git a/src/main/java/net/minecraft/server/EntityIllagerIllusioner.java b/src/main/java/net/minecraft/server/EntityIllagerIllusioner.java
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index 2ea0583a3..81b7cd06f 100644
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--- a/src/main/java/net/minecraft/server/EntityIllagerIllusioner.java
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+++ b/src/main/java/net/minecraft/server/EntityIllagerIllusioner.java
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@@ -138,8 +138,18 @@ public class EntityIllagerIllusioner extends EntityIllagerWizard implements IRan
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double d3 = (double) MathHelper.sqrt(d0 * d0 + d2 * d2);
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entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
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+ // Paper start
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), this.getItemInOffHand(), entityarrow,0.8F);
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+ if (event.isCancelled()) {
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+ event.getProjectile().remove();
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+ return;
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+ }
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+
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+ if (event.getProjectile() == entityarrow.getBukkitEntity()) {
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+ this.world.addEntity(entityarrow);
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+ }
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this.a(SoundEffects.ENTITY_SKELETON_SHOOT, 1.0F, 1.0F / (this.getRandom().nextFloat() * 0.4F + 0.8F));
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- this.world.addEntity(entityarrow);
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+ // Paper end
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}
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class a extends EntityIllagerWizard.c {
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--
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2.25.0.windows.1
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