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Paper-Old/patches/server/0722-Update-head-rotation-in-missing-places.patch
Nassim Jahnke 275173e538
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0c5d8709 SPIGOT-7400: Downgrade maven-resolver due to issues resolving certain depends
255c4fdb SPIGOT-7380: Add PlayerInteractEvent#getClickedPosition and ChiseledBookshelf#getSlot

CraftBukkit Changes:
b6b514b7e SPIGOT-7400: Downgrade maven-resolver due to issues resolving certain depends
fcff84de9 SPIGOT-7399: Revert null check in CraftMetaItem#safelyAdd
44a4b5649 SPIGOT-7380: Add PlayerInteractEvent#getClickedPosition and ChiseledBookshelf#getSlot
676969d01 SPIGOT-7389: Handle setting null items in ChiseledBookshelf Inventory
2023-06-18 13:18:11 +02:00

30 Zeilen
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Mon, 21 Jun 2021 21:55:23 -0400
Subject: [PATCH] Update head rotation in missing places
In certain areas the player's head rotation could be desynced when teleported/moved.
This is because bukkit uses a separate head rotation field for yaw.
This issue only applies to players.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index f1101d91b3c0e2ce05e69591a7740aa914ff5331..fb56e011de267a0f57c8b3b604409d35dd640856 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -1903,6 +1903,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
this.setXRot(Mth.clamp(pitch, -90.0F, 90.0F) % 360.0F);
this.yRotO = this.getYRot();
this.xRotO = this.getXRot();
+ this.setYHeadRot(yaw); // Paper - Update head rotation
}
public void absMoveTo(double x, double y, double z) {
@@ -1941,6 +1942,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
this.setXRot(pitch);
this.setOldPosAndRot();
this.reapplyPosition();
+ this.setYHeadRot(yaw); // Paper - Update head rotation
}
public final void setOldPosAndRot() {