654b792caf
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:a339310c
#755: Fix NPE when calling getInventory() for virtual EnderChests2577f9bf
Increase outdated build delay1dabfdc8
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
25 Zeilen
1.1 KiB
Diff
25 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: connorhartley <vectrixu+gh@gmail.com>
|
|
Date: Mon, 7 Jan 2019 14:43:48 -0600
|
|
Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
|
|
index 71604e01fe6d7dc5d8c500c10ae8b54075848b4f..433140dc33fe2a9eb8241afc2aabf97378dcefdd 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
|
|
@@ -1373,6 +1373,13 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
|
public void p() {
|
|
this.ch = true;
|
|
this.ejectPassengers();
|
|
+
|
|
+ // Paper start - Workaround an issue where the vehicle doesn't track the passenger disconnection dismount.
|
|
+ if (this.isPassenger() && this.getVehicle() instanceof EntityPlayer) {
|
|
+ this.stopRiding();
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
if (this.isSleeping()) {
|
|
this.wakeup(true, false);
|
|
}
|