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Paper-Old/patches/server/0314-Prevent-consuming-the-wrong-itemstack.patch
2024-01-21 13:38:50 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 19 Aug 2019 19:42:35 +0500
Subject: [PATCH] Prevent consuming the wrong itemstack
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 8e89eb11e8477c921b30840644b6c3ba9d18c3ef..f893b0a8fac50f83ed847281f8283b32c6415777 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3709,9 +3709,14 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
public void startUsingItem(InteractionHand hand) {
+ // Paper start - Prevent consuming the wrong itemstack
+ this.startUsingItem(hand, false);
+ }
+ public void startUsingItem(InteractionHand hand, boolean forceUpdate) {
+ // Paper end - Prevent consuming the wrong itemstack
ItemStack itemstack = this.getItemInHand(hand);
- if (!itemstack.isEmpty() && !this.isUsingItem()) {
+ if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper - Prevent consuming the wrong itemstack
this.useItem = itemstack;
this.useItemRemaining = itemstack.getUseDuration();
if (!this.level().isClientSide) {
@@ -3791,6 +3796,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.releaseUsingItem();
} else {
if (!this.useItem.isEmpty() && this.isUsingItem()) {
+ this.startUsingItem(this.getUsedItemHand(), true); // Paper - Prevent consuming the wrong itemstack
this.triggerItemUseEffects(this.useItem, 16);
// CraftBukkit start - fire PlayerItemConsumeEvent
ItemStack itemstack;
@@ -3825,8 +3831,8 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
this.stopUsingItem();
- // Paper start - if the replacement is anything but the default, update the client inventory
- if (this instanceof ServerPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
+ // Paper start
+ if (this instanceof ServerPlayer) {
((ServerPlayer) this).getBukkitEntity().updateInventory();
}
// Paper end