118 Zeilen
7.0 KiB
Diff
118 Zeilen
7.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 25 Apr 2020 06:46:35 -0400
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Subject: [PATCH] Fix numerous item duplication issues and teleport issues
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This notably fixes the newest "Donkey Dupe", but also fixes a lot
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of dupe bugs in general around nether portals and entity world transfer
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We also fix item duplication generically by anytime we clone an item
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to drop it on the ground, destroy the source item.
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This avoid an itemstack ever existing twice in the world state pre
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clean up stage.
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So even if something NEW comes up, it would be impossible to drop the
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same item twice because the source was destroyed.
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 5ed88a5b233267aef1c7b12fe994262efc3c9dc2..83dc25cfc557cd79e3e0596d9cb319bb9dafb126 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2126,11 +2126,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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} else {
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// CraftBukkit start - Capture drops for death event
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if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
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- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(stack));
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+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
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return null;
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}
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// CraftBukkit end
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- ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack);
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+ ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - clone so we can destroy original
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+ stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
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entityitem.setDefaultPickUpDelay();
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// CraftBukkit start
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@@ -2874,6 +2875,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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@Nullable
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public Entity teleportTo(ServerLevel worldserver, BlockPos location) {
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// CraftBukkit end
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+ // Paper start - fix bad state entities causing dupes
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+ if (!isAlive() || !valid) {
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+ LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable());
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+ return null;
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+ }
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+ // Paper end
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if (this.level instanceof ServerLevel && !this.isRemoved()) {
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this.level.getProfiler().push("changeDimension");
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// CraftBukkit start
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@@ -2894,6 +2901,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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// CraftBukkit end
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this.level.getProfiler().popPush("reloading");
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+ // Paper start - Change lead drop timing to prevent dupe
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+ if (this instanceof Mob) {
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+ ((Mob) this).dropLeash(true, true); // Paper drop lead
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+ }
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+ // Paper end
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Entity entity = this.getType().create((Level) worldserver);
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if (entity != null) {
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@@ -2907,10 +2919,6 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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// CraftBukkit start - Forward the CraftEntity to the new entity
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this.getBukkitEntity().setHandle(entity);
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entity.bukkitEntity = this.getBukkitEntity();
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-
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- if (this instanceof Mob) {
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- ((Mob) this).dropLeash(true, false); // Unleash to prevent duping of leads.
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- }
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// CraftBukkit end
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}
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@@ -3035,7 +3043,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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}
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public boolean canChangeDimensions() {
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- return true;
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+ return isAlive() && valid; // Paper
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}
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public float getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) {
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index bbde9b758643c087733064a126d90689d71830cf..069cdfce085909991a69ebec3004d407526d469d 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -611,7 +611,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.handItems.size(); ++i) {
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itemstack = (ItemStack) this.handItems.get(i);
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if (!itemstack.isEmpty()) {
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- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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this.handItems.set(i, ItemStack.EMPTY);
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}
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}
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@@ -619,7 +619,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.armorItems.size(); ++i) {
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itemstack = (ItemStack) this.armorItems.get(i);
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if (!itemstack.isEmpty()) {
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- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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this.armorItems.set(i, ItemStack.EMPTY);
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 8e4bd4818cf9d50dec7b94e5f1263086b6a6b86a..09c152123d055432266bbb5a1434c21aed64da1f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -807,7 +807,8 @@ public class CraftEventFactory {
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for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
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- world.dropItem(entity.getLocation(), stack);
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+ world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
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+ if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
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}
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return event;
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