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Paper-Old/patches/server/0313-Set-Zombie-last-tick-at-start-of-drowning-process.patch
2021-06-15 21:53:50 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach@zachbr.io>
Date: Mon, 4 Mar 2019 02:23:28 -0500
Subject: [PATCH] Set Zombie last tick at start of drowning process
Fixes GH-1887
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index 0878e69aa5805f635971b5ce46783ce043c19bbe..4c5213fe89ec131addcc3d705f2e3268f51f1868 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -225,6 +225,7 @@ public class Zombie extends Monster {
++this.inWaterTime;
if (this.inWaterTime >= 600) {
this.startUnderWaterConversion(300);
+ this.lastTick = MinecraftServer.currentTick; // Paper - Make sure this is set at start of process - GH-1887
}
} else {
this.inWaterTime = -1;