e035fd7034
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: cc9aa21a SPIGOT-6399, SPIGOT-7344: Clarify collidable behavior for player entities f23325b6 Add API for per-world simulation distances 26e1774e Add API for per-world view distances 0b541e60 Add PlayerLoginEvent#getRealAddress 5f027d2d PR-949: Add Vector#fromJOML() overloads for read-only vector types CraftBukkit Changes: bcf56171a PR-1321: Clean up some stuff which got missed during previous PRs 7f833a2d1 SPIGOT-7462: Players no longer drop XP after dying near a Sculk Catalyst 752aac669 Implement APIs for per world view and simulation distances 57d7ef433 Preserve empty enchantment tags for glow effect 465ec3fb4 Remove connected check on setScoreboard f90ce621e Use one PermissibleBase for all command blocks 5876cca44 SPIGOT-7550: Fix creation of Arrow instances f03fc3aa3 SPIGOT-7549: ServerTickManager#setTickRate incorrect Precondition 9d7f49b01 SPIGOT-7548: Fix wrong spawn location for experience orb and dropped item Spigot Changes: ed9ba9a4 Drop no longer required patch ignoring -o option 86b5dd6a SPIGOT-7546: Fix hardcoded check for outdated client message aa7cde7a Remove obsolete APIs for per world view and simulation distances 6dff577e Remove obsolete patch preserving empty `ench` tags a3bf95b8 Remove obsolete PlayerLoginEvent#getRealAddress 1b02f5d6 Remove obsolete connected check on setScoreboard patch acf717eb Remove obsolete command block PermissibleBase patch 053fa2a9 Remove redundant patch dealing with null tile entities
381 Zeilen
23 KiB
Diff
381 Zeilen
23 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 23 Sep 2023 21:36:36 -0700
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Subject: [PATCH] Optimise chunk tick iteration
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When per-player mob spawning is enabled we do not need to randomly
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shuffle the chunk list. Additionally, we can use the NearbyPlayers
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class to quickly retrieve nearby players instead of possible
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searching all players on the server.
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diff --git a/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java b/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
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index c3ce8a42dddd76b7189ad5685b23f9d9f8ccadb3..17ba07cbd4792f63d88ce29d00da280f30c4abff 100644
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--- a/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
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+++ b/src/main/java/io/papermc/paper/util/player/NearbyPlayers.java
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@@ -17,7 +17,8 @@ public final class NearbyPlayers {
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GENERAL_SMALL,
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GENERAL_REALLY_SMALL,
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TICK_VIEW_DISTANCE,
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- VIEW_DISTANCE;
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+ VIEW_DISTANCE, // Paper - optimise chunk iteration
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+ SPAWN_RANGE, // Paper - optimise chunk iteration
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}
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private static final NearbyMapType[] MOB_TYPES = NearbyMapType.values();
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@@ -26,10 +27,12 @@ public final class NearbyPlayers {
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private static final int GENERAL_AREA_VIEW_DISTANCE = 33;
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private static final int GENERAL_SMALL_VIEW_DISTANCE = 10;
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private static final int GENERAL_REALLY_SMALL_VIEW_DISTANCE = 3;
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+ private static final int SPAWN_RANGE_VIEW_DISTANCE = net.minecraft.server.level.DistanceManager.MOB_SPAWN_RANGE; // Paper - optimise chunk iteration
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public static final int GENERAL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_AREA_VIEW_DISTANCE << 4);
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public static final int GENERAL_SMALL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_SMALL_VIEW_DISTANCE << 4);
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public static final int GENERAL_REALLY_SMALL_AREA_VIEW_DISTANCE_BLOCKS = (GENERAL_REALLY_SMALL_VIEW_DISTANCE << 4);
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+ public static final int SPAWN_RANGE_VIEW_DISTANCE_BLOCKS = (SPAWN_RANGE_VIEW_DISTANCE << 4); // Paper - optimise chunk iteration
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private final ServerLevel world;
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private final Reference2ReferenceOpenHashMap<ServerPlayer, TrackedPlayer[]> players = new Reference2ReferenceOpenHashMap<>();
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@@ -80,6 +83,7 @@ public final class NearbyPlayers {
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players[NearbyMapType.GENERAL_REALLY_SMALL.ordinal()].update(chunk.x, chunk.z, GENERAL_REALLY_SMALL_VIEW_DISTANCE);
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players[NearbyMapType.TICK_VIEW_DISTANCE.ordinal()].update(chunk.x, chunk.z, ChunkSystem.getTickViewDistance(player));
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players[NearbyMapType.VIEW_DISTANCE.ordinal()].update(chunk.x, chunk.z, ChunkSystem.getLoadViewDistance(player));
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+ players[NearbyMapType.SPAWN_RANGE.ordinal()].update(chunk.x, chunk.z, SPAWN_RANGE_VIEW_DISTANCE);
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}
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public TrackedChunk getChunk(final ChunkPos pos) {
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diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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index 2b998bdbe49bf8211b755e0eb7c1bf13ac280eab..5afeb59ff25fed2d565407acacffec8383398006 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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@@ -79,11 +79,19 @@ public class ChunkHolder {
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// Paper start
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public void onChunkAdd() {
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-
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+ // Paper start - optimise chunk tick iteration
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+ if (this.needsBroadcastChanges()) {
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+ this.chunkMap.needsChangeBroadcasting.add(this);
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+ }
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+ // Paper end - optimise chunk tick iteration
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}
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public void onChunkRemove() {
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-
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+ // Paper start - optimise chunk tick iteration
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+ if (this.needsBroadcastChanges()) {
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+ this.chunkMap.needsChangeBroadcasting.remove(this);
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+ }
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+ // Paper end - optimise chunk tick iteration
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}
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// Paper end
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@@ -230,7 +238,7 @@ public class ChunkHolder {
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if (i < 0 || i >= this.changedBlocksPerSection.length) return; // CraftBukkit - SPIGOT-6086, SPIGOT-6296
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if (this.changedBlocksPerSection[i] == null) {
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- this.hasChangedSections = true;
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+ this.hasChangedSections = true; this.addToBroadcastMap(); // Paper - optimise chunk tick iteration
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this.changedBlocksPerSection[i] = new ShortOpenHashSet();
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}
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@@ -254,6 +262,7 @@ public class ChunkHolder {
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int k = this.lightEngine.getMaxLightSection();
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if (y >= j && y <= k) {
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+ this.addToBroadcastMap(); // Paper - optimise chunk tick iteration
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int l = y - j;
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if (lightType == LightLayer.SKY) {
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@@ -268,8 +277,19 @@ public class ChunkHolder {
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}
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}
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+ // Paper start - optimise chunk tick iteration
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+ public final boolean needsBroadcastChanges() {
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+ return this.hasChangedSections || !this.skyChangedLightSectionFilter.isEmpty() || !this.blockChangedLightSectionFilter.isEmpty();
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+ }
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+
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+ private void addToBroadcastMap() {
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+ io.papermc.paper.util.TickThread.ensureTickThread(this.chunkMap.level, this.pos, "Asynchronous ChunkHolder update is not allowed");
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+ this.chunkMap.needsChangeBroadcasting.add(this);
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+ }
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+ // Paper end - optimise chunk tick iteration
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+
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public void broadcastChanges(LevelChunk chunk) {
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- if (this.hasChangedSections || !this.skyChangedLightSectionFilter.isEmpty() || !this.blockChangedLightSectionFilter.isEmpty()) {
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+ if (this.needsBroadcastChanges()) { // Paper - moved into above, other logic needs to call
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Level world = chunk.getLevel();
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List list;
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index b6e9893baa13bc2a860922d3a9ced4538b8d0911..69549b501e8a72ce535091f1b20f07a1c000ea45 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -191,6 +191,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.playerEntityTrackerTrackMaps[i].remove(player);
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}
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// Paper end - use distance map to optimise tracker
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+ this.playerMobSpawnMap.remove(player); // Paper - optimise chunk tick iteration
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}
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void updateMaps(ServerPlayer player) {
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@@ -240,6 +241,10 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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public final io.papermc.paper.util.player.NearbyPlayers nearbyPlayers;
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// Paper end
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+ // Paper start - optimise chunk tick iteration
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+ public final it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<ChunkHolder> needsChangeBroadcasting = new it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<>();
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+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
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+ // Paper end - optimise chunk tick iteration
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public ChunkMap(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor executor, BlockableEventLoop<Runnable> mainThreadExecutor, LightChunkGetter chunkProvider, ChunkGenerator chunkGenerator, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory, int viewDistance, boolean dsync) {
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super(session.getDimensionPath(world.dimension()).resolve("region"), dataFixer, dsync);
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@@ -409,7 +414,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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// Paper end
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- private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
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+ public static double euclideanDistanceSquared(ChunkPos pos, Entity entity) { // Paper - optimise chunk iteration - public
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double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8);
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double d1 = (double) SectionPos.sectionToBlockCoord(pos.z, 8);
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double d2 = d0 - entity.getX();
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diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
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index 33b0be8eb9bff8068ca7bdeffe34b7f2eaa6dbfb..328aba4a638f6147eb0c521cc464163ad7bd5840 100644
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--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
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+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
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@@ -50,7 +50,7 @@ public abstract class DistanceManager {
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private static final int INITIAL_TICKET_LIST_CAPACITY = 4;
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final Long2ObjectMap<ObjectSet<ServerPlayer>> playersPerChunk = new Long2ObjectOpenHashMap();
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// Paper - rewrite chunk system
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- private final DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter = new DistanceManager.FixedPlayerDistanceChunkTracker(8);
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+ public static final int MOB_SPAWN_RANGE = 8; //private final DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter = new DistanceManager.FixedPlayerDistanceChunkTracker(8); // Paper - optimise chunk tick iteration
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// Paper - rewrite chunk system
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private final ChunkMap chunkMap; // Paper
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@@ -135,7 +135,7 @@ public abstract class DistanceManager {
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long i = chunkcoordintpair.toLong();
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// Paper - no longer used
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- this.naturalSpawnChunkCounter.update(i, 0, true);
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+ //this.naturalSpawnChunkCounter.update(i, 0, true); // Paper - optimise chunk tick iteration
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//this.playerTicketManager.update(i, 0, true); // Paper - no longer used
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//this.tickingTicketsTracker.addTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair); // Paper - no longer used
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}
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@@ -149,7 +149,7 @@ public abstract class DistanceManager {
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if (objectset != null) objectset.remove(player); // Paper - some state corruption happens here, don't crash, clean up gracefully.
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if (objectset == null || objectset.isEmpty()) { // Paper
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this.playersPerChunk.remove(i);
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- this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false);
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+ //this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false); // Paper - optimise chunk tick iteration
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//this.playerTicketManager.update(i, Integer.MAX_VALUE, false); // Paper - no longer used
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//this.tickingTicketsTracker.removeTicket(TicketType.PLAYER, chunkcoordintpair, this.getPlayerTicketLevel(), chunkcoordintpair); // Paper - no longer used
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}
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@@ -191,13 +191,11 @@ public abstract class DistanceManager {
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}
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public int getNaturalSpawnChunkCount() {
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- this.naturalSpawnChunkCounter.runAllUpdates();
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- return this.naturalSpawnChunkCounter.chunks.size();
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+ return this.chunkMap.playerMobSpawnMap.size(); // Paper - optimise chunk tick iteration
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}
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public boolean hasPlayersNearby(long chunkPos) {
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- this.naturalSpawnChunkCounter.runAllUpdates();
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- return this.naturalSpawnChunkCounter.chunks.containsKey(chunkPos);
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+ return this.chunkMap.playerMobSpawnMap.getObjectsInRange(chunkPos) != null; // Paper - optimise chunk tick iteration
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}
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public String getDebugStatus() {
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 5152979bf81345fc365e7b16028c7d970d2f5856..44ada45d9bf2d9b48e5de1c3cb1a855902f3884b 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -516,18 +516,10 @@ public class ServerChunkCache extends ChunkSource {
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gameprofilerfiller.push("pollingChunks");
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gameprofilerfiller.push("filteringLoadedChunks");
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- List<ServerChunkCache.ChunkAndHolder> list = Lists.newArrayListWithCapacity(this.chunkMap.size());
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- Iterator iterator = this.chunkMap.getChunks().iterator();
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+ // Paper - optimise chunk tick iteration
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if (this.level.getServer().tickRateManager().runsNormally()) this.level.timings.chunkTicks.startTiming(); // Paper
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- while (iterator.hasNext()) {
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- ChunkHolder playerchunk = (ChunkHolder) iterator.next();
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- LevelChunk chunk = playerchunk.getTickingChunk();
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-
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- if (chunk != null) {
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- list.add(new ServerChunkCache.ChunkAndHolder(chunk, playerchunk));
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- }
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- }
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+ // Paper - optimise chunk tick iteration
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if (this.level.getServer().tickRateManager().runsNormally()) {
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gameprofilerfiller.popPush("naturalSpawnCount");
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@@ -562,38 +554,109 @@ public class ServerChunkCache extends ChunkSource {
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gameprofilerfiller.popPush("spawnAndTick");
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boolean flag = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
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- Util.shuffle(list, this.level.random);
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- // Paper start - call player naturally spawn event
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- int chunkRange = level.spigotConfig.mobSpawnRange;
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- chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
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- chunkRange = Math.min(chunkRange, 8);
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- for (ServerPlayer entityPlayer : this.level.players()) {
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- entityPlayer.playerNaturallySpawnedEvent = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityPlayer.getBukkitEntity(), (byte) chunkRange);
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- entityPlayer.playerNaturallySpawnedEvent.callEvent();
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+ // Paper start - optimise chunk tick iteration
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+ ChunkMap playerChunkMap = this.chunkMap;
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+ for (ServerPlayer player : this.level.players) {
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+ if (!player.affectsSpawning || player.isSpectator()) {
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+ playerChunkMap.playerMobSpawnMap.remove(player);
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+ player.playerNaturallySpawnedEvent = null;
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+ player.lastEntitySpawnRadiusSquared = -1.0;
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+ continue;
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+ }
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+
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+ int viewDistance = io.papermc.paper.chunk.system.ChunkSystem.getTickViewDistance(player);
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+
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+ // copied and modified from isOutisdeRange
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+ int chunkRange = (int)level.spigotConfig.mobSpawnRange;
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+ chunkRange = (chunkRange > viewDistance) ? viewDistance : chunkRange;
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+ chunkRange = (chunkRange > DistanceManager.MOB_SPAWN_RANGE) ? DistanceManager.MOB_SPAWN_RANGE : chunkRange;
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+
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+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(player.getBukkitEntity(), (byte)chunkRange);
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+ event.callEvent();
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+ if (event.isCancelled() || event.getSpawnRadius() < 0) {
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+ playerChunkMap.playerMobSpawnMap.remove(player);
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+ player.playerNaturallySpawnedEvent = null;
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+ player.lastEntitySpawnRadiusSquared = -1.0;
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+ continue;
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+ }
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+
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+ int range = Math.min(event.getSpawnRadius(), DistanceManager.MOB_SPAWN_RANGE); // limit to max spawn range
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+ int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkCoordinate(player.getX());
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+ int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkCoordinate(player.getZ());
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+
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+ playerChunkMap.playerMobSpawnMap.addOrUpdate(player, chunkX, chunkZ, range);
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+ player.lastEntitySpawnRadiusSquared = (double)((range << 4) * (range << 4)); // used in anyPlayerCloseEnoughForSpawning
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+ player.playerNaturallySpawnedEvent = event;
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}
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- // Paper end
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+ // Paper end - optimise chunk tick iteration
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int l = this.level.getGameRules().getInt(GameRules.RULE_RANDOMTICKING);
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boolean flag1 = this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && this.level.getLevelData().getGameTime() % this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit
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- Iterator iterator1 = list.iterator();
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+ // Paper - optimise chunk tick iteration
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int chunksTicked = 0; // Paper
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- while (iterator1.hasNext()) {
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- ServerChunkCache.ChunkAndHolder chunkproviderserver_a = (ServerChunkCache.ChunkAndHolder) iterator1.next();
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- LevelChunk chunk1 = chunkproviderserver_a.chunk;
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+ // Paper start - optimise chunk tick iteration
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+ io.papermc.paper.util.player.NearbyPlayers nearbyPlayers = this.chunkMap.getNearbyPlayers(); // Paper - optimise chunk tick iteration
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+ Iterator<LevelChunk> chunkIterator;
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+ if (this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ chunkIterator = this.tickingChunks.iterator();
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+ } else {
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+ chunkIterator = this.tickingChunks.unsafeIterator();
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+ List<LevelChunk> shuffled = Lists.newArrayListWithCapacity(this.tickingChunks.size());
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+ while (chunkIterator.hasNext()) {
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+ shuffled.add(chunkIterator.next());
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+ }
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+ Util.shuffle(shuffled, this.level.random);
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+ chunkIterator = shuffled.iterator();
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+ }
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+ try {
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+ // Paper end - optimise chunk tick iteration
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+ while (chunkIterator.hasNext()) {
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+ LevelChunk chunk1 = chunkIterator.next();
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+ // Paper end - optimise chunk tick iteration
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ChunkPos chunkcoordintpair = chunk1.getPos();
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- if (this.level.isNaturalSpawningAllowed(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair)) {
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+ // Paper start - optimise chunk tick iteration
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+ com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> playersNearby
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+ = nearbyPlayers.getPlayers(chunkcoordintpair, io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.SPAWN_RANGE);
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+ if (playersNearby == null) {
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+ continue;
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+ }
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+ Object[] rawData = playersNearby.getRawData();
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+ boolean spawn = false;
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+ boolean tick = false;
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+ for (int itr = 0, len = playersNearby.size(); itr < len; ++itr) {
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+ ServerPlayer player = (ServerPlayer)rawData[itr];
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+ if (player.isSpectator()) {
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+ continue;
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+ }
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+
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+ double distance = ChunkMap.euclideanDistanceSquared(chunkcoordintpair, player);
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+ spawn |= player.lastEntitySpawnRadiusSquared >= distance;
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+ tick |= ((double)io.papermc.paper.util.player.NearbyPlayers.SPAWN_RANGE_VIEW_DISTANCE_BLOCKS) * ((double)io.papermc.paper.util.player.NearbyPlayers.SPAWN_RANGE_VIEW_DISTANCE_BLOCKS) >= distance;
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+ if (spawn & tick) {
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+ break;
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+ }
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+ }
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+ if (tick && chunk1.chunkStatus.isOrAfter(net.minecraft.server.level.FullChunkStatus.ENTITY_TICKING)) {
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+ // Paper end - optimise chunk tick iteration
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chunk1.incrementInhabitedTime(j);
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- if (flag && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkcoordintpair, true)) { // Spigot
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+ if (spawn && flag && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair)) { // Spigot // Paper - optimise chunk tick iteration
|
|
NaturalSpawner.spawnForChunk(this.level, chunk1, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag1);
|
|
}
|
|
|
|
- if (this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) {
|
|
+ if (true || this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) { // Paper - optimise chunk tick iteration
|
|
this.level.tickChunk(chunk1, l);
|
|
if ((chunksTicked++ & 1) == 0) net.minecraft.server.MinecraftServer.getServer().executeMidTickTasks(); // Paper
|
|
}
|
|
}
|
|
}
|
|
+ // Paper start - optimise chunk tick iteration
|
|
+ } finally {
|
|
+ if (chunkIterator instanceof io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.Iterator safeIterator) {
|
|
+ safeIterator.finishedIterating();
|
|
+ }
|
|
+ }
|
|
+ // Paper end - optimise chunk tick iteration
|
|
this.level.timings.chunkTicks.stopTiming(); // Paper
|
|
|
|
gameprofilerfiller.popPush("customSpawners");
|
|
@@ -605,11 +668,23 @@ public class ServerChunkCache extends ChunkSource {
|
|
}
|
|
|
|
gameprofilerfiller.popPush("broadcast");
|
|
- list.forEach((chunkproviderserver_a1) -> {
|
|
+ // Paper - optimise chunk tick iteration
|
|
this.level.timings.broadcastChunkUpdates.startTiming(); // Paper - timing
|
|
- chunkproviderserver_a1.holder.broadcastChanges(chunkproviderserver_a1.chunk);
|
|
+ // Paper start - optimise chunk tick iteration
|
|
+ if (!this.chunkMap.needsChangeBroadcasting.isEmpty()) {
|
|
+ it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<ChunkHolder> copy = this.chunkMap.needsChangeBroadcasting.clone();
|
|
+ this.chunkMap.needsChangeBroadcasting.clear();
|
|
+ for (ChunkHolder holder : copy) {
|
|
+ holder.broadcastChanges(holder.getFullChunkNowUnchecked()); // LevelChunks are NEVER unloaded
|
|
+ if (holder.needsBroadcastChanges()) {
|
|
+ // I DON'T want to KNOW what DUMB plugins might be doing.
|
|
+ this.chunkMap.needsChangeBroadcasting.add(holder);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ // Paper end - optimise chunk tick iteration
|
|
this.level.timings.broadcastChunkUpdates.stopTiming(); // Paper - timing
|
|
- });
|
|
+ // Paper - optimise chunk tick iteration
|
|
gameprofilerfiller.pop();
|
|
gameprofilerfiller.pop();
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index c993553383f3b417884bc161d58a9ab72455a55d..bcdda70cb55113c37f5f1fbd511dc1ce973361e3 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -325,6 +325,9 @@ public class ServerPlayer extends Player {
|
|
});
|
|
}
|
|
// Paper end - replace player chunk loader
|
|
+ // Paper start - optimise chunk tick iteration
|
|
+ public double lastEntitySpawnRadiusSquared = -1.0;
|
|
+ // Paper end - optimise chunk tick iteration
|
|
|
|
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile, ClientInformation clientOptions) {
|
|
super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
|