e035fd7034
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: cc9aa21a SPIGOT-6399, SPIGOT-7344: Clarify collidable behavior for player entities f23325b6 Add API for per-world simulation distances 26e1774e Add API for per-world view distances 0b541e60 Add PlayerLoginEvent#getRealAddress 5f027d2d PR-949: Add Vector#fromJOML() overloads for read-only vector types CraftBukkit Changes: bcf56171a PR-1321: Clean up some stuff which got missed during previous PRs 7f833a2d1 SPIGOT-7462: Players no longer drop XP after dying near a Sculk Catalyst 752aac669 Implement APIs for per world view and simulation distances 57d7ef433 Preserve empty enchantment tags for glow effect 465ec3fb4 Remove connected check on setScoreboard f90ce621e Use one PermissibleBase for all command blocks 5876cca44 SPIGOT-7550: Fix creation of Arrow instances f03fc3aa3 SPIGOT-7549: ServerTickManager#setTickRate incorrect Precondition 9d7f49b01 SPIGOT-7548: Fix wrong spawn location for experience orb and dropped item Spigot Changes: ed9ba9a4 Drop no longer required patch ignoring -o option 86b5dd6a SPIGOT-7546: Fix hardcoded check for outdated client message aa7cde7a Remove obsolete APIs for per world view and simulation distances 6dff577e Remove obsolete patch preserving empty `ench` tags a3bf95b8 Remove obsolete PlayerLoginEvent#getRealAddress 1b02f5d6 Remove obsolete connected check on setScoreboard patch acf717eb Remove obsolete command block PermissibleBase patch 053fa2a9 Remove redundant patch dealing with null tile entities
114 Zeilen
6.1 KiB
Diff
114 Zeilen
6.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sun, 19 Apr 2020 00:05:46 -0400
|
|
Subject: [PATCH] Fix Longstanding Broken behavior of PlayerJoinEvent
|
|
|
|
For years, plugin developers have had to delay many things they do
|
|
inside of the PlayerJoinEvent by 1 tick to make it actually work.
|
|
|
|
This all boiled down to 1 reason why: The event fired before the
|
|
player was fully ready and joined to the world!
|
|
|
|
Additionally, if that player logged out on a vehicle, the event
|
|
fired before the vehicle was even loaded, so that plugins had no
|
|
access to the vehicle during this event either.
|
|
|
|
This change finally fixes this issue, fully preparing the player
|
|
into the world as a fully ready entity, vehicle included.
|
|
|
|
There should be no plugins that break because of this change, but might
|
|
improve consistency with other plugins instead.
|
|
|
|
For example, if 2 plugins listens to this event, and the first one
|
|
teleported the player in the event, then the 2nd plugin actually
|
|
would be getting a valid player!
|
|
|
|
This was very non deterministic. This change will ensure every plugin
|
|
receives a deterministic result, and should no longer require 1 tick
|
|
delays anymore.
|
|
|
|
== AT ==
|
|
public net.minecraft.server.level.ChunkMap addEntity(Lnet/minecraft/world/entity/Entity;)V
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
index 876200db872bce89976329c4d6c6fbe9fd155f24..2db3236bc9d676c86b0af38bd4bfaf9d3332c250 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
@@ -999,6 +999,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
+ ": " + entity + (this.entityMap.containsKey(entity.getId()) ? " ALREADY CONTAINED (This would have crashed your server)" : ""), new Throwable());
|
|
return;
|
|
}
|
|
+ if (entity instanceof ServerPlayer && ((ServerPlayer) entity).supressTrackerForLogin) return; // Delay adding to tracker until after list packets
|
|
// Paper end
|
|
if (!(entity instanceof EnderDragonPart)) {
|
|
EntityType<?> entitytypes = entity.getType();
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index fa323141f77923fc766bbf2e8587d7e8792b92ec..3dfbd1225b0c1ee6b6fb2e842efdb1a8ff2c26c6 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -271,6 +271,7 @@ public class ServerPlayer extends Player {
|
|
public double maxHealthCache;
|
|
public boolean joining = true;
|
|
public boolean sentListPacket = false;
|
|
+ public boolean supressTrackerForLogin = false; // Paper
|
|
public String kickLeaveMessage = null; // SPIGOT-3034: Forward leave message to PlayerQuitEvent
|
|
// CraftBukkit end
|
|
public boolean isRealPlayer; // Paper
|
|
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
index f644c8b89e96d35fb9f2ac7941dcfcf9e8b66451..3986d49b0e3405248913a685c44b27d091c4152e 100644
|
|
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
|
@@ -295,6 +295,12 @@ public abstract class PlayerList {
|
|
this.playersByUUID.put(player.getUUID(), player);
|
|
// this.broadcastAll(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer))); // CraftBukkit - replaced with loop below
|
|
|
|
+ // Paper start - correctly register player BEFORE PlayerJoinEvent, so the entity is valid and doesn't require tick delay hacks
|
|
+ player.supressTrackerForLogin = true;
|
|
+ worldserver1.addNewPlayer(player);
|
|
+ this.server.getCustomBossEvents().onPlayerConnect(player); // see commented out section below worldserver.addPlayerJoin(entityplayer);
|
|
+ mountSavedVehicle(player, worldserver1, nbttagcompound);
|
|
+ // Paper end
|
|
// CraftBukkit start
|
|
CraftPlayer bukkitPlayer = player.getBukkitEntity();
|
|
|
|
@@ -333,6 +339,8 @@ public abstract class PlayerList {
|
|
player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1)));
|
|
}
|
|
player.sentListPacket = true;
|
|
+ player.supressTrackerForLogin = false; // Paper
|
|
+ ((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - track entity now
|
|
// CraftBukkit end
|
|
|
|
player.getEntityData().refresh(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn
|
|
@@ -355,6 +363,11 @@ public abstract class PlayerList {
|
|
playerconnection.send(new ClientboundUpdateMobEffectPacket(player.getId(), mobeffect));
|
|
}
|
|
|
|
+ // Paper start - move vehicle into method so it can be called above - short circuit around that code
|
|
+ onPlayerJoinFinish(player, worldserver1, s1);
|
|
+ }
|
|
+ private void mountSavedVehicle(ServerPlayer player, ServerLevel worldserver1, CompoundTag nbttagcompound) {
|
|
+ // Paper end
|
|
if (nbttagcompound != null && nbttagcompound.contains("RootVehicle", 10)) {
|
|
CompoundTag nbttagcompound1 = nbttagcompound.getCompound("RootVehicle");
|
|
// CraftBukkit start
|
|
@@ -403,6 +416,10 @@ public abstract class PlayerList {
|
|
}
|
|
}
|
|
|
|
+ // Paper start
|
|
+ }
|
|
+ public void onPlayerJoinFinish(ServerPlayer player, ServerLevel worldserver1, String s1) {
|
|
+ // Paper end
|
|
player.initInventoryMenu();
|
|
// CraftBukkit - Moved from above, added world
|
|
// Paper start - Add to collideRule team if needed
|
|
@@ -412,6 +429,7 @@ public abstract class PlayerList {
|
|
scoreboard.addPlayerToTeam(player.getScoreboardName(), collideRuleTeam);
|
|
}
|
|
// Paper end
|
|
+ // CraftBukkit - Moved from above, added world
|
|
PlayerList.LOGGER.info("{}[{}] logged in with entity id {} at ([{}]{}, {}, {})", player.getName().getString(), s1, player.getId(), worldserver1.serverLevelData.getLevelName(), player.getX(), player.getY(), player.getZ());
|
|
}
|
|
|