48b1b0aac5
this has technically been a longer standing problem, but if an async chunk loads after a chunk has been removed from the chunk map, it would be treated as any other spare chunk and kept loaded until Chunk GC kicks in. This fixes that, but also obsoletes ChunkGC in that anytime we load a spare chunk (a chunk outside of any players view distance), we will immediately mark it for unload. This should reduce the amount of spare chunks loaded on a server.
112 Zeilen
5.0 KiB
Diff
112 Zeilen
5.0 KiB
Diff
From 4ea0d21a910e0b43daefd58d3f4c477d9ca703fa Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 1 Jan 2018 16:10:24 -0500
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Subject: [PATCH] Configurable Max Chunk Gens per Tick
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Limit the number of generations that can occur in a single tick, forcing them
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to be spread out more.
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Defaulting to 10 as an average generation is going to be 3-6ms, which means 10 will
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likely cause the server to lose TPS, but constrain how much.
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This should result in no noticeable speed reduction in generation for servers not
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lagging, and let larger servers reduce this value according to their own desires.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index af69342e6c..ca7efc9175 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -388,4 +388,15 @@ public class PaperWorldConfig {
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}
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log("Max Chunk Sends Per Tick: " + maxChunkSendsPerTick);
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}
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+
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+ public int maxChunkGensPerTick = 10;
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+ private void maxChunkGensPerTick() {
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+ maxChunkGensPerTick = getInt("max-chunk-gens-per-tick", maxChunkGensPerTick);
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+ if (maxChunkGensPerTick <= 0) {
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+ maxChunkGensPerTick = Integer.MAX_VALUE;
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+ log("Max Chunk Gens Per Tick: Unlimited (NOT RECOMMENDED)");
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+ } else {
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+ log("Max Chunk Gens Per Tick: " + maxChunkGensPerTick);
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
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index abf5a7554d..84896d6f6b 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunk.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
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@@ -28,6 +28,7 @@ public class PlayerChunk {
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// CraftBukkit start - add fields
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// You know the drill, https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/browse
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// All may seem good at first, but there's deeper issues if you play for a bit
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+ boolean chunkExists; // Paper
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private boolean loadInProgress = false;
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private Runnable loadedRunnable = new Runnable() {
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public void run() {
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@@ -58,6 +59,7 @@ public class PlayerChunk {
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chunkproviderserver.a(i, j);
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this.chunk = chunkproviderserver.getChunkAt(i, j, true, false);
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+ this.chunkExists = this.chunk != null || ChunkIOExecutor.hasQueuedChunkLoad(playerChunkMap.getWorld(), i, j); // Paper
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markChunkUsed(); // Paper - delay chunk unloads
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 54f31349e9..d1a443ca8d 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -140,6 +140,7 @@ public class PlayerChunkMap {
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// Spigot start
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org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant;
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activityAccountant.startActivity(0.5);
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+ int chunkGensAllowed = world.paperConfig.maxChunkGensPerTick; // Paper
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// Spigot end
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Iterator iterator1 = this.h.iterator();
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@@ -149,6 +150,11 @@ public class PlayerChunkMap {
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if (playerchunk1.f() == null) {
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boolean flag = playerchunk1.a(PlayerChunkMap.b);
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+ // Paper start
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+ if (flag && !playerchunk1.chunkExists && chunkGensAllowed-- <= 0) {
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+ continue;
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+ }
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+ // Paper end
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if (playerchunk1.a(flag)) {
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iterator1.remove();
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diff --git a/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java b/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java
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index 7ffb8f6172..33d5fc7d5e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java
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+++ b/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java
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@@ -34,4 +34,10 @@ public class ChunkIOExecutor {
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public static void tick() {
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instance.finishActive();
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}
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+
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+ // Paper start
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+ public static boolean hasQueuedChunkLoad(World world, int x, int z) {
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+ return instance.hasTask(new QueuedChunk(x, z, null, world, null));
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/AsynchronousExecutor.java b/src/main/java/org/bukkit/craftbukkit/util/AsynchronousExecutor.java
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index 193c3621c6..cf1258c559 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/AsynchronousExecutor.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/AsynchronousExecutor.java
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@@ -351,4 +351,10 @@ public final class AsynchronousExecutor<P, T, C, E extends Throwable> {
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public void setActiveThreads(final int coreSize) {
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pool.setCorePoolSize(coreSize);
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}
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+
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+ // Paper start
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+ public boolean hasTask(P parameter) throws IllegalStateException {
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+ return tasks.get(parameter) != null;
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+ }
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+ // Paper end
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}
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--
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2.19.0
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