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Paper-Old/patches/server/0804-Add-PlayerStopUsingItemEvent.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

19 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: u9g <git@u9g.dev>
Date: Tue, 3 May 2022 20:41:37 -0400
Subject: [PATCH] Add PlayerStopUsingItemEvent
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 6aec9841fbb41ba448b7c77723f7081b6dfba884..351f6c554a3d50ebe2572671c433be5750ac6dd8 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -4023,6 +4023,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
public void releaseUsingItem() {
if (!this.useItem.isEmpty()) {
+ if (this instanceof ServerPlayer) new io.papermc.paper.event.player.PlayerStopUsingItemEvent((Player) getBukkitEntity(), useItem.asBukkitMirror(), getTicksUsingItem()).callEvent(); // Paper
this.useItem.releaseUsing(this.level(), this, this.getUseItemRemainingTicks());
if (this.useItem.useOnRelease()) {
this.updatingUsingItem();