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Paper-Old/patches/server/0620-add-per-world-spawn-limits.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

26 Zeilen
1.1 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: chase <chasewhip20@gmail.com>
Date: Wed, 2 Dec 2020 22:43:39 -0800
Subject: [PATCH] add per world spawn limits
Taken from #2982. Credit to Chasewhip8
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index a50a9f239ef27807d876aca9b18fbbb1dfbb14fa..b69c0e32965b3ed5b3e41d7cdee6f07b572d2b7c 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -213,6 +213,13 @@ public class CraftWorld extends CraftRegionAccessor implements World {
this.biomeProvider = biomeProvider;
this.environment = env;
+ // Paper start - per world spawn limits
+ for (SpawnCategory spawnCategory : SpawnCategory.values()) {
+ if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
+ setSpawnLimit(spawnCategory, this.world.paperConfig().entities.spawning.spawnLimits.getInt(CraftSpawnCategory.toNMS(spawnCategory)));
+ }
+ }
+ // Paper end
}
@Override