96d5e6ca48
Currently includes generated key holder classes for types used in the Registry Modification API
72 Zeilen
2.6 KiB
Diff
72 Zeilen
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Alvinn8 <42838560+Alvinn8@users.noreply.github.com>
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Date: Fri, 8 Jan 2021 20:29:58 +0100
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Subject: [PATCH] Add Adventure message to PlayerAdvancementDoneEvent
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diff --git a/src/main/java/org/bukkit/event/player/PlayerAdvancementDoneEvent.java b/src/main/java/org/bukkit/event/player/PlayerAdvancementDoneEvent.java
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index 21ff095afb434d15babcdbe85fa0b94cbb7e75a7..6f618bb140a901c5c1cd08210978a6a651677ba4 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerAdvancementDoneEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerAdvancementDoneEvent.java
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@@ -4,6 +4,10 @@ import org.bukkit.advancement.Advancement;
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import org.bukkit.entity.Player;
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import org.bukkit.event.HandlerList;
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import org.jetbrains.annotations.NotNull;
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+// Paper start
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+import org.jetbrains.annotations.Nullable;
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+import net.kyori.adventure.text.Component;
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+// Paper end
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/**
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* Called when a player has completed all criteria in an advancement.
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@@ -13,10 +17,17 @@ public class PlayerAdvancementDoneEvent extends PlayerEvent {
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private static final HandlerList handlers = new HandlerList();
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//
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private final Advancement advancement;
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+ private Component message; // Paper - Add Adventure message
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public PlayerAdvancementDoneEvent(@NotNull Player who, @NotNull Advancement advancement) {
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+ // Paper start - Add Adventure message
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+ this(who, advancement, null);
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+ }
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+ public PlayerAdvancementDoneEvent(@NotNull Player who, @NotNull Advancement advancement, @Nullable Component message) {
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+ // Paper end
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super(who);
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this.advancement = advancement;
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+ this.message = message; // Paper - Add Adventure message
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}
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/**
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@@ -29,6 +40,31 @@ public class PlayerAdvancementDoneEvent extends PlayerEvent {
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return advancement;
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}
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+ // Paper start - Add Adventure message
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+ /**
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+ * Gets the message to send to all online players.
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+ * <p>
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+ * Will be null if the advancement does not announce to chat, for example if
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+ * it is a recipe unlock or a root advancement.
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+ *
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+ * @return The announcement message, or null
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+ */
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+ @Nullable
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+ public Component message() {
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+ return this.message;
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+ }
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+
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+ /**
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+ * Sets the message to send to all online players.
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+ * <p>
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+ * If set to null the message will not be sent.
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+ *
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+ * @param message The new message
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+ */
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+ public void message(@Nullable Component message) {
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+ this.message = message;
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+ }
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+ // Paper end
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@NotNull
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@Override
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public HandlerList getHandlers() {
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