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Paper-Old/patches/server/1000-Expose-clicked-BlockFace-during-BlockDamageEvent.patch
Nassim Jahnke 9df2066642
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
dfe1fb48 PR-906: Add missing MinecraftExperimental annotation to Bundles
825ab30d PR-905: Add missing MapCursor.Type and update documentation
e03d10e6 PR-903: Make BARRIER Waterlogged
1961ead6 PR-898: Use Java Consumer instead of Bukkit Consumer

CraftBukkit Changes:
f71a799f0 Make BARRIER Waterlogged
172f76a45 Upgrade specialsource-maven-plugin
f0702775c SPIGOT-7486: Alternate approach to null profile names
069495671 SPIGOT-7485: Allow air entity items since required for Vanilla logic
5dfd33dc2 SPIGOT-7484: Cancelling PlayerEditBookEvent does not update client's book contents
02d490788 PR-1250: Standardize and centralize Bukkit / Minecraft registry conversion
9024a09b9 PR-1251: Use Java Consumer instead of Bukkit Consumer
6d4b25bf1 Increase diff stability
2023-09-23 12:21:59 +10:00

40 Zeilen
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: aerulion <aerulion@gmail.com>
Date: Mon, 21 Aug 2023 04:36:07 +0200
Subject: [PATCH] Expose clicked BlockFace during BlockDamageEvent
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 0435c8262480bf5d83fd4306205f32b979911811..1b0302df0ed420fd7f9d6803d796abf7d3192ceb 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -258,7 +258,7 @@ public class ServerPlayerGameMode {
}
return;
}
- org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, pos, this.player.getInventory().getSelected(), f >= 1.0f);
+ org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, pos, direction, this.player.getInventory().getSelected(), f >= 1.0f); // Paper - Expose BlockFace
if (blockEvent.isCancelled()) {
// Let the client know the block still exists
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 11f413f6c06a7da58c9411e4e240d48099774356..37bba53fe2c55668a8e280b669fc138d4413a405 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -650,13 +650,13 @@ public class CraftEventFactory {
/**
* BlockDamageEvent
*/
- public static BlockDamageEvent callBlockDamageEvent(ServerPlayer who, BlockPos pos, ItemStack itemstack, boolean instaBreak) {
+ public static BlockDamageEvent callBlockDamageEvent(ServerPlayer who, BlockPos pos, Direction direction, ItemStack itemstack, boolean instaBreak) { // Paper - Expose BlockFace
Player player = who.getBukkitEntity();
CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
Block blockClicked = CraftBlock.at(who.level(), pos);
- BlockDamageEvent event = new BlockDamageEvent(player, blockClicked, itemInHand, instaBreak);
+ BlockDamageEvent event = new BlockDamageEvent(player, blockClicked, CraftBlock.notchToBlockFace(direction), itemInHand, instaBreak); // Paper - Expose BlockFace
player.getServer().getPluginManager().callEvent(event);
return event;