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Paper-Old/patches/server/0592-Move-range-check-for-block-placing-up.patch
2024-01-14 13:47:09 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Wed, 8 Jun 2022 10:52:18 +0200
Subject: [PATCH] Move range check for block placing up
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 4ea889c12a6750914b82d796ed641cdd810ea957..4d3452fb5cf9330e87d914f775c1a8e0c955a571 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1743,6 +1743,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
if (itemstack.isItemEnabled(worldserver.enabledFeatures())) {
BlockHitResult movingobjectpositionblock = packet.getHitResult();
Vec3 vec3d = movingobjectpositionblock.getLocation();
+ // Paper start - improve distance check
+ if (!Double.isFinite(vec3d.x) || !Double.isFinite(vec3d.y) || !Double.isFinite(vec3d.z)) {
+ return;
+ }
+ // Paper end
BlockPos blockposition = movingobjectpositionblock.getBlockPos();
Vec3 vec3d1 = Vec3.atCenterOf(blockposition);