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Paper-Old/patches/server/0899-Improve-PortalEvents.patch
Jake Potrebic 0cdce89d59
Fix a bunch of stuff with player spawn locations (#9887)
If a playerdata doesn't contain a valid, loaded world, reset
to the main world spawn point
2023-11-04 14:11:55 -07:00

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1.5 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 15 Dec 2022 10:33:39 -0800
Subject: [PATCH] Improve PortalEvents
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index f402f9c530b9c98ea6295ba88ed0179ff7670986..83d9487f20f42b678682ccb53b5e20c5932a579f 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -3736,7 +3736,14 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
Location enter = bukkitEntity.getLocation();
Location exit = CraftLocation.toBukkit(exitPosition, exitWorldServer.getWorld());
- EntityPortalEvent event = new EntityPortalEvent(bukkitEntity, enter, exit, searchRadius);
+ // Paper start
+ final org.bukkit.PortalType portalType = switch (cause) {
+ case END_PORTAL -> org.bukkit.PortalType.ENDER;
+ case NETHER_PORTAL -> org.bukkit.PortalType.NETHER;
+ default -> org.bukkit.PortalType.CUSTOM;
+ };
+ EntityPortalEvent event = new EntityPortalEvent(bukkitEntity, enter, exit, searchRadius, portalType);
+ // Paper end
event.getEntity().getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getTo() == null || event.getTo().getWorld() == null || !entity.isAlive()) {
return null;