Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/api/0045-Add-API-methods-to-control-if-armour-stands-can-move.patch
Jason bc127ea819
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6222)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron

CraftBukkit Changes:
b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron
d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket
4f34a67b #891: Fix scheduler task ID overflow and duplication issues

Spigot Changes:
d03d7f12 BUILDTOOLS-604: Rebuild patches
2021-07-18 09:41:53 +02:00

33 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 21 Dec 2016 11:47:25 -0600
Subject: [PATCH] Add API methods to control if armour stands can move
diff --git a/src/main/java/org/bukkit/entity/ArmorStand.java b/src/main/java/org/bukkit/entity/ArmorStand.java
index dc604d6ab9dcf67fa0791539d18c2f890a814ed8..91fc11dda99de506be83d40df8929bf7cd8e8d85 100644
--- a/src/main/java/org/bukkit/entity/ArmorStand.java
+++ b/src/main/java/org/bukkit/entity/ArmorStand.java
@@ -344,4 +344,21 @@ public interface ArmorStand extends LivingEntity {
*/
ADDING;
}
+ // Paper start
+ /**
+ * Tests if this armor stand can move.
+ *
+ * <p>The default value is {@code true}.</p>
+ *
+ * @return {@code true} if this armour stand can move, {@code false} otherwise
+ */
+ boolean canMove();
+
+ /**
+ * Sets if this armor stand can move.
+ *
+ * @param move {@code true} if this armour stand can move, {@code false} otherwise
+ */
+ void setCanMove(boolean move);
+ // Paper end
}