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Paper-Old/patches/server/0824-Improve-inlining-for-some-hot-BlockBehavior-and-Flui.patch
Jake Potrebic 526795bacd
Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler

* update patches again to handle inlined simple lambdas

* update vf again and re-apply/rebuild patches

* update patches after removal of verify-merges flag

* fix compile issue

* remove maven local

* fix some issues

* address more issues

* fix collision patch

* use paperweight release

* more fixes

* update fineflower and fix patches again

* add missing comment descriptor

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-04-12 12:14:06 -07:00

79 Zeilen
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 6 Jul 2020 20:46:50 -0700
Subject: [PATCH] Improve inlining for some hot BlockBehavior and FluidState
methods
diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
index c7b6377aafd32f67eb8ba4dedd7cce5841b2d58d..e57e3a26b0fb856e1ab693df5783fe8b9bee9719 100644
--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
@@ -975,15 +975,15 @@ public abstract class BlockBehaviour implements FeatureElement {
return this.shapeExceedsCube; // Paper - moved into shape cache init
}
- public boolean useShapeForLightOcclusion() {
+ public final boolean useShapeForLightOcclusion() { // Paper - Perf: Final for inlining
return this.useShapeForLightOcclusion;
}
- public int getLightEmission() {
+ public final int getLightEmission() { // Paper - Perf: Final for inlining
return this.lightEmission;
}
- public boolean isAir() {
+ public final boolean isAir() { // Paper - Perf: Final for inlining
return this.isAir;
}
@@ -1067,7 +1067,7 @@ public abstract class BlockBehaviour implements FeatureElement {
}
}
- public boolean canOcclude() {
+ public final boolean canOcclude() { // Paper - Perf: Final for inlining
return this.canOcclude;
}
@@ -1275,11 +1275,11 @@ public abstract class BlockBehaviour implements FeatureElement {
return this.getBlock().builtInRegistryHolder().is(key);
}
- public FluidState getFluidState() {
+ public final FluidState getFluidState() { // Paper - Perf: Final for inlining
return this.fluidState;
}
- public boolean isRandomlyTicking() {
+ public final boolean isRandomlyTicking() { // Paper - Perf: Final for inlining
return this.isRandomlyTicking;
}
diff --git a/src/main/java/net/minecraft/world/level/material/FluidState.java b/src/main/java/net/minecraft/world/level/material/FluidState.java
index 3e8619f536a5cc4b8c9c10cf8454e38abdb7b721..f20398eab05797d1b23b71cf74076d6382022657 100644
--- a/src/main/java/net/minecraft/world/level/material/FluidState.java
+++ b/src/main/java/net/minecraft/world/level/material/FluidState.java
@@ -25,9 +25,11 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
public static final Codec<FluidState> CODEC = codec(BuiltInRegistries.FLUID.byNameCodec(), Fluid::defaultFluidState).stable();
public static final int AMOUNT_MAX = 9;
public static final int AMOUNT_FULL = 8;
+ protected final boolean isEmpty; // Paper - Perf: moved from isEmpty()
public FluidState(Fluid fluid, ImmutableMap<Property<?>, Comparable<?>> propertiesMap, MapCodec<FluidState> codec) {
super(fluid, propertiesMap, codec);
+ this.isEmpty = fluid.isEmpty(); // Paper - Perf: moved from isEmpty()
}
public Fluid getType() {
@@ -43,7 +45,7 @@ public final class FluidState extends StateHolder<Fluid, FluidState> {
}
public boolean isEmpty() {
- return this.getType().isEmpty();
+ return this.isEmpty; // Paper - Perf: moved into constructor
}
public float getHeight(BlockGetter world, BlockPos pos) {