48b6bfe2a6
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: c987938a SPIGOT-5180: Add Villager#sleep() and #wakeup() methods CraftBukkit Changes:7f33c6a2
SPIGOT-5196: Restore previous version behaviour regarding cancelled BlockBreakEvent6a5fc902
Improve diff in EntityHangingc98d61bf
SPIGOT-4712: Allow spawning of upwards or downwards facing item framesdb971477
SPIGOT-5199: Fix NPE if setting the book of the ItemMeta of a lecternb0ef3996
SPIGOT-4679 Fix black lines after book paragraphs1215188f
SPIGOT-5180: Add Villager#sleep() and #wakeup() methodsc03b2bef
SPIGOT-4975: NPE on WorldGenStronghold When Using Multiple Worlds65ea162c
Ensure Bukkit data pack is always up to date0b107b8d
MC-157395, SPIGOT-5193: Small armor stands do not drop loot6da0abca
SPIGOT-5195: Player loot table does not drop when keepInventory is on8b09d983
SPIGOT-5190: Superfluous EntityCombustEvent called when using fire aspect sword Spigot Changes: 1981d553 SPIGOT-5198: Catch more bad async operations 6a14ca46 Rebuild patches
281 Zeilen
12 KiB
Diff
281 Zeilen
12 KiB
Diff
From 9a63a21996daeb021e7501f224b43eeec8d2467b Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Wed, 15 Aug 2018 01:26:09 -0700
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Subject: [PATCH] Allow disabling armour stand ticking
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 09607fb44..5832c3e86 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -386,4 +386,10 @@ public class PaperWorldConfig {
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log("Bed Search Radius: " + bedSearchRadius);
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}
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}
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+
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+ public boolean armorStandTick = true;
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+ private void armorStandTick() {
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+ this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
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+ log("ArmorStand ticking is " + (this.armorStandTick ? "enabled" : "disabled") + " by default");
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index 9e7b4f6fe..627925e3b 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -44,6 +44,11 @@ public class EntityArmorStand extends EntityLiving {
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public Vector3f leftLegPose;
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public Vector3f rightLegPose;
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public boolean canMove = true; // Paper
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+ // Paper start - Allow ArmorStands not to tick
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+ public boolean canTick = true;
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+ private boolean noTickPoseDirty = false;
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+ private boolean noTickEquipmentDirty = false;
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+ // Paper end
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public EntityArmorStand(EntityTypes<? extends EntityArmorStand> entitytypes, World world) {
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super(entitytypes, world);
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@@ -55,6 +60,7 @@ public class EntityArmorStand extends EntityLiving {
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this.rightArmPose = EntityArmorStand.bx;
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this.leftLegPose = EntityArmorStand.by;
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this.rightLegPose = EntityArmorStand.bz;
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+ if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking
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this.K = 0.0F;
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}
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@@ -135,6 +141,7 @@ public class EntityArmorStand extends EntityLiving {
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this.armorItems.set(enumitemslot.b(), itemstack);
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}
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+ this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
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}
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@Override
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@@ -215,6 +222,7 @@ public class EntityArmorStand extends EntityLiving {
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}
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nbttagcompound.set("Pose", this.B());
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+ nbttagcompound.setBoolean("Paper.CanTick", this.canTick); // Paper - persist no tick setting
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}
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@Override
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@@ -246,6 +254,11 @@ public class EntityArmorStand extends EntityLiving {
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this.setBasePlate(nbttagcompound.getBoolean("NoBasePlate"));
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this.setMarker(nbttagcompound.getBoolean("Marker"));
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this.noclip = !this.A();
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+ // Paper start - persist no tick
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+ if (nbttagcompound.hasKey("Paper.CanTick")) {
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+ this.canTick = nbttagcompound.getBoolean("Paper.CanTick");
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+ }
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+ // Paper end
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NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Pose");
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this.g(nbttagcompound1);
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@@ -584,7 +597,29 @@ public class EntityArmorStand extends EntityLiving {
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@Override
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public void tick() {
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+ // Paper start
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+ if (!this.canTick) {
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+ if (this.noTickPoseDirty) {
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+ this.noTickPoseDirty = false;
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+ this.updatePose();
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+ }
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+
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+ if (this.noTickEquipmentDirty) {
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+ this.noTickEquipmentDirty = false;
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+ this.updateEntityEquipment();
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+ }
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+
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+ return;
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+ }
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+ // Paper end
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+
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super.tick();
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+ // Paper start - Split into separate method
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+ updatePose();
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+ }
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+
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+ public void updatePose() {
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+ // Paper end
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Vector3f vector3f = (Vector3f) this.datawatcher.get(EntityArmorStand.c);
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if (!this.headPose.equals(vector3f)) {
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@@ -707,31 +742,37 @@ public class EntityArmorStand extends EntityLiving {
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public void setHeadPose(Vector3f vector3f) {
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this.headPose = vector3f;
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this.datawatcher.set(EntityArmorStand.c, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setBodyPose(Vector3f vector3f) {
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this.bodyPose = vector3f;
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this.datawatcher.set(EntityArmorStand.d, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setLeftArmPose(Vector3f vector3f) {
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this.leftArmPose = vector3f;
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this.datawatcher.set(EntityArmorStand.e, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setRightArmPose(Vector3f vector3f) {
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this.rightArmPose = vector3f;
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this.datawatcher.set(EntityArmorStand.f, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setLeftLegPose(Vector3f vector3f) {
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this.leftLegPose = vector3f;
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this.datawatcher.set(EntityArmorStand.g, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public void setRightLegPose(Vector3f vector3f) {
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this.rightLegPose = vector3f;
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this.datawatcher.set(EntityArmorStand.bs, vector3f);
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+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
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}
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public Vector3f r() {
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 29eace446..2f293aa83 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -2265,52 +2265,7 @@ public abstract class EntityLiving extends Entity {
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}
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}
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- EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
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- int j = aenumitemslot.length;
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-
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- for (int k = 0; k < j; ++k) {
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- EnumItemSlot enumitemslot = aenumitemslot[k];
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- ItemStack itemstack;
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-
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- switch (enumitemslot.a()) {
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- case HAND:
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- itemstack = (ItemStack) this.bw.get(enumitemslot.b());
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- break;
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- case ARMOR:
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- itemstack = (ItemStack) this.bx.get(enumitemslot.b());
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- break;
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- default:
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- continue;
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- }
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-
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- ItemStack itemstack1 = this.getEquipment(enumitemslot);
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-
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- if (!ItemStack.matches(itemstack1, itemstack)) {
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- // Paper start - PlayerArmorChangeEvent
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- if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
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- final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
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- final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
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- new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
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- }
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- // Paper end
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- ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1));
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- if (!itemstack.isEmpty()) {
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- this.getAttributeMap().a(itemstack.a(enumitemslot));
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- }
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-
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- if (!itemstack1.isEmpty()) {
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- this.getAttributeMap().b(itemstack1.a(enumitemslot));
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- }
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-
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- switch (enumitemslot.a()) {
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- case HAND:
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- this.bw.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
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- break;
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- case ARMOR:
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- this.bx.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
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- }
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- }
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- }
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+ updateEntityEquipment(); // Paper - split into own method
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if (this.ticksLived % 20 == 0) {
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this.getCombatTracker().g();
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@@ -2411,6 +2366,57 @@ public abstract class EntityLiving extends Entity {
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}
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}
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+ // Paper start - split into own method from above
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+ public void updateEntityEquipment() {
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+ EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
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+ int j = aenumitemslot.length;
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+
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+ for (int k = 0; k < j; ++k) {
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+ EnumItemSlot enumitemslot = aenumitemslot[k];
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+ ItemStack itemstack;
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+
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+ switch (enumitemslot.a()) {
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+ case HAND:
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+ itemstack = (ItemStack) this.bw.get(enumitemslot.b());
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+ break;
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+ case ARMOR:
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+ itemstack = (ItemStack) this.bx.get(enumitemslot.b());
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+ break;
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+ default:
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+ continue;
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+ }
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+
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+ ItemStack itemstack1 = this.getEquipment(enumitemslot);
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+
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+ if (!ItemStack.matches(itemstack1, itemstack)) {
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+ // Paper start - PlayerArmorChangeEvent
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+ if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
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+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
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+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
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+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
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+ }
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+ // Paper end
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+ ((WorldServer) this.world).getChunkProvider().broadcast(this, new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1));
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+ if (!itemstack.isEmpty()) {
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+ this.getAttributeMap().a(itemstack.a(enumitemslot));
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+ }
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+
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+ if (!itemstack1.isEmpty()) {
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+ this.getAttributeMap().b(itemstack1.a(enumitemslot));
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+ }
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+
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+ switch (enumitemslot.a()) {
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+ case HAND:
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+ this.bw.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
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+ break;
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+ case ARMOR:
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+ this.bx.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
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+ }
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+ }
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+ }
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+ }
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+ // Paper end
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+
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protected float e(float f, float f1) {
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float f2 = MathHelper.g(f - this.aK);
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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index 9f5c3b92e..07ce93f17 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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@@ -297,5 +297,15 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
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return getHandle().isSlotDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
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}
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+
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+ @Override
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+ public boolean canTick() {
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+ return this.getHandle().canTick;
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+ }
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+
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+ @Override
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+ public void setCanTick(final boolean tick) {
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+ this.getHandle().canTick = tick;
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+ }
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// Paper end
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}
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--
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2.22.0
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