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Paper-Old/patches/server/0321-Fix-items-vanishing-through-end-portal.patch
2024-02-23 23:15:11 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AJMFactsheets <AJMFactsheets@gmail.com>
Date: Wed, 22 Jan 2020 19:52:28 -0600
Subject: [PATCH] Fix items vanishing through end portal
If the Paper configuration option "keep-spawn-loaded" is set to false,
items entering the overworld from the end will spawn at Y = 0.
This is due to logic in the getHighestBlockYAt method in World.java
only searching the heightmap if the chunk is loaded.
Quickly loading the exact world spawn chunk before searching the
heightmap resolves the issue without having to load all spawn chunks.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 92521a46de31b13812d82a844ddc178df2b34919..8a8bdd3f77462b6aff97a2341d454b11c578f97f 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -3363,6 +3363,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
if (flag1) {
blockposition1 = ServerLevel.END_SPAWN_POINT;
} else {
+ destination.getChunkAt(destination.getSharedSpawnPos()); // Paper - Ensure spawn chunk is always loaded before calculating Y coordinate
blockposition1 = destination.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, destination.getSharedSpawnPos());
}
// CraftBukkit start