92c1a3e392
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 79e39671 SPIGOT-7034: Add methods for set/get instrument in Goat Horn CraftBukkit Changes: 4768df736 SPIGOT-7034: Add methods for set/get instrument in Goat Horn 941d7e954 SPIGOT-7225: FireworkMeta#getPower() can throw a NullPointerException for items with no power set
61 Zeilen
4.0 KiB
Diff
61 Zeilen
4.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 8 Jan 2023 17:38:28 -0800
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Subject: [PATCH] Use single player info update packet on join
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 50d8d16b1856c0c875ccabbcfc240379a7669559..3472f7f9b98d6d9c9f6465872803ef17fa67486d 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3605,7 +3605,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.signedMessageDecoder = session.createMessageDecoder(this.player.getUUID());
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this.chatMessageChain.append((executor) -> {
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this.player.setChatSession(session);
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- this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)));
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+ this.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT), List.of(this.player)), this.player); // Paper
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return CompletableFuture.completedFuture((Object) null);
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});
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}
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 8961310c0789c4dd95a729ecc0b8dbf8d701ffc4..a01654bb553c00459e64f16e5ccc91b70cc84444 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -297,7 +297,7 @@ public abstract class PlayerList {
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playerconnection.teleport(player.getX(), player.getY(), player.getZ(), player.getYRot(), player.getXRot());
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player.sendServerStatus(this.server.getStatus());
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- player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(this.players));
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+ // player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(this.players)); // Paper - use single player info update packet
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this.players.add(player);
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this.playersByName.put(player.getScoreboardName().toLowerCase(java.util.Locale.ROOT), player); // Spigot
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this.playersByUUID.put(player.getUUID(), player);
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@@ -333,6 +333,7 @@ public abstract class PlayerList {
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// CraftBukkit start - sendAll above replaced with this loop
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ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player));
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+ final List<ServerPlayer> onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - use single player info update packet
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for (int i = 0; i < this.players.size(); ++i) {
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ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
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@@ -340,12 +341,17 @@ public abstract class PlayerList {
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entityplayer1.connection.send(packet);
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}
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- if (!bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) {
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+ if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - don't include joining player
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continue;
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}
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- player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1)));
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+ onlinePlayers.add(entityplayer1); // Paper - use single player info update packet
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}
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+ // Paper start - use single player info update packet
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+ if (!onlinePlayers.isEmpty()) {
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+ player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers));
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+ }
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+ // Paper end
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player.sentListPacket = true;
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player.supressTrackerForLogin = false; // Paper
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((ServerLevel)player.level).getChunkSource().chunkMap.addEntity(player); // Paper - track entity now
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