d5f1ffc2e6
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
48 Zeilen
2.7 KiB
Diff
48 Zeilen
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Wed, 6 Oct 2021 20:10:44 -0400
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Subject: [PATCH] Collision API
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
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index 446657577aa843e6ebc5143b6c511f33d27b6360..d99f079e03d0541d7aa3c70d9e8c12b8619b2c22 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftRegionAccessor.java
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@@ -973,5 +973,12 @@ public abstract class CraftRegionAccessor implements RegionAccessor {
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return this.getHandle().clip(new net.minecraft.world.level.ClipContext(vec3d, vec3d1, net.minecraft.world.level.ClipContext.Block.COLLIDER, net.minecraft.world.level.ClipContext.Fluid.NONE, null)).getType() == net.minecraft.world.phys.HitResult.Type.MISS;
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}
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+
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+ @Override
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+ public boolean hasCollisionsIn(@org.jetbrains.annotations.NotNull org.bukkit.util.BoundingBox boundingBox) {
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+ net.minecraft.world.phys.AABB aabb = new AABB(boundingBox.getMinX(), boundingBox.getMinY(), boundingBox.getMinZ(), boundingBox.getMaxX(), boundingBox.getMaxY(), boundingBox.getMaxZ(), false);
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+
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+ return !this.getHandle().noCollision(aabb);
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+ }
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// Paper end
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index 32c724060a532e551f0ab4e7277831bb6bf61de3..6cd6cb256bde958416a0e4b13fc1d3df74f230fd 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -1377,4 +1377,19 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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return getHandle().isInPowderSnow || getHandle().wasInPowderSnow; // depending on the location in the entity "tick" either could be needed.
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}
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// Paper end
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+ // Paper Start - Collision API
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+ @Override
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+ public boolean collidesAt(@org.jetbrains.annotations.NotNull Location location) {
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+ net.minecraft.world.phys.AABB aabb = this.getHandle().getBoundingBoxAt(location.getX(), location.getY(), location.getZ());
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+
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+ return !this.getHandle().level.noCollision(this.getHandle(), aabb);
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+ }
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+
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+ @Override
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+ public boolean wouldCollideUsing(@org.jetbrains.annotations.NotNull BoundingBox boundingBox) {
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+ net.minecraft.world.phys.AABB aabb = new AABB(boundingBox.getMinX(), boundingBox.getMinY(), boundingBox.getMinZ(), boundingBox.getMaxX(), boundingBox.getMaxY(), boundingBox.getMaxZ(), false);
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+
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+ return !this.getHandle().level.noCollision(this.getHandle(), aabb);
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+ }
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+ // Paper End - Collision API
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}
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