d5f1ffc2e6
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
20 Zeilen
1.2 KiB
Diff
20 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Sat, 9 May 2020 02:01:48 -0400
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Subject: [PATCH] Ensure EntityRaider respects game and entity rules for
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picking up items
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diff --git a/src/main/java/net/minecraft/world/entity/raid/Raider.java b/src/main/java/net/minecraft/world/entity/raid/Raider.java
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index 6babc2ccd99b739a03145e9ac6f676a46f06c773..4bb9730b6a42702e91467f980b9f045585039db3 100644
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--- a/src/main/java/net/minecraft/world/entity/raid/Raider.java
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+++ b/src/main/java/net/minecraft/world/entity/raid/Raider.java
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@@ -312,6 +312,7 @@ public abstract class Raider extends PatrollingMonster {
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@Override
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public boolean canUse() {
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+ if (!this.mob.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING) || !this.mob.canPickUpLoot()) return false; // Paper - respect game and entity rules for picking up items
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Raid raid = this.mob.getCurrentRaid();
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if (this.mob.hasActiveRaid() && !this.mob.getCurrentRaid().isOver() && this.mob.canBeLeader() && !ItemStack.matches(this.mob.getItemBySlot(EquipmentSlot.HEAD), Raid.getLeaderBannerInstance())) {
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