d5f1ffc2e6
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
29 Zeilen
1.5 KiB
Diff
29 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: virustotalop <virustotalop@gmail.com>
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Date: Thu, 16 Apr 2020 20:51:32 -0700
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Subject: [PATCH] Optimize brigadier child sorting performance
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diff --git a/src/main/java/com/mojang/brigadier/tree/CommandNode.java b/src/main/java/com/mojang/brigadier/tree/CommandNode.java
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index 3384501f83d445f45aa8233e98c7597daa67b8ef..20a7cdf87f307878d66922aaac0c60cff218e46c 100644
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--- a/src/main/java/com/mojang/brigadier/tree/CommandNode.java
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+++ b/src/main/java/com/mojang/brigadier/tree/CommandNode.java
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@@ -26,7 +26,7 @@ import java.util.function.Predicate;
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import net.minecraft.commands.CommandSourceStack;
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public abstract class CommandNode<S> implements Comparable<CommandNode<S>> {
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- private final Map<String, CommandNode<S>> children = new LinkedHashMap<>();
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+ private Map<String, CommandNode<S>> children = com.google.common.collect.Maps.newTreeMap(); // Paper - Switch to tree map for automatic sorting
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private final Map<String, LiteralCommandNode<S>> literals = new LinkedHashMap<>();
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private final Map<String, ArgumentCommandNode<S, ?>> arguments = new LinkedHashMap<>();
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public Predicate<S> requirement;
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@@ -107,6 +107,8 @@ public abstract class CommandNode<S> implements Comparable<CommandNode<S>> {
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this.arguments.put(node.getName(), (ArgumentCommandNode<S, ?>) node);
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}
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}
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+
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+ // Paper - Remove manual sorting, it is no longer needed
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}
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public void findAmbiguities(final AmbiguityConsumer<S> consumer) {
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