Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0907-Flying-Fall-Damage.patch
2023-09-24 12:35:16 +10:00

52 Zeilen
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TreyRuffy <TreyRuffy@users.noreply.github.com>
Date: Fri, 27 May 2022 02:26:08 -0600
Subject: [PATCH] Flying Fall Damage
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 6bf59f8e7f23ffabd2c6f739fe0daf9da6246e1d..d58b4c0dbe651b5068212e5f14dce3164ee520f5 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -186,6 +186,7 @@ public abstract class Player extends LivingEntity {
public float hurtDir; // Paper - protected -> public
// Paper start
public boolean affectsSpawning = true;
+ public net.kyori.adventure.util.TriState flyingFallDamage = net.kyori.adventure.util.TriState.NOT_SET;
// Paper end
// CraftBukkit start
@@ -1764,7 +1765,7 @@ public abstract class Player extends LivingEntity {
@Override
public boolean causeFallDamage(float fallDistance, float damageMultiplier, DamageSource damageSource) {
- if (this.abilities.mayfly) {
+ if (this.abilities.mayfly && !this.flyingFallDamage.toBooleanOrElse(false)) { // Paper - flying fall damage
return false;
} else {
if (fallDistance >= 2.0F) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 99d4c05c20089fb9520813de8a3b2de92b7d3829..17c24a282524d73372a95c06a3a37e44a7f1314b 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2392,6 +2392,19 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
this.getHandle().onUpdateAbilities();
}
+ // Paper start - flying fall damage
+ @Override
+ public void setFlyingFallDamage(@NotNull net.kyori.adventure.util.TriState flyingFallDamage) {
+ getHandle().flyingFallDamage = flyingFallDamage;
+ }
+
+ @NotNull
+ @Override
+ public net.kyori.adventure.util.TriState hasFlyingFallDamage() {
+ return getHandle().flyingFallDamage;
+ }
+ // Paper end
+
@Override
public int getNoDamageTicks() {
if (this.getHandle().spawnInvulnerableTime > 0) {