Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0204-Fix-CraftEntity-hashCode.patch
Nassim Jahnke 9df2066642
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
dfe1fb48 PR-906: Add missing MinecraftExperimental annotation to Bundles
825ab30d PR-905: Add missing MapCursor.Type and update documentation
e03d10e6 PR-903: Make BARRIER Waterlogged
1961ead6 PR-898: Use Java Consumer instead of Bukkit Consumer

CraftBukkit Changes:
f71a799f0 Make BARRIER Waterlogged
172f76a45 Upgrade specialsource-maven-plugin
f0702775c SPIGOT-7486: Alternate approach to null profile names
069495671 SPIGOT-7485: Allow air entity items since required for Vanilla logic
5dfd33dc2 SPIGOT-7484: Cancelling PlayerEditBookEvent does not update client's book contents
02d490788 PR-1250: Standardize and centralize Bukkit / Minecraft registry conversion
9024a09b9 PR-1251: Use Java Consumer instead of Bukkit Consumer
6d4b25bf1 Increase diff stability
2023-09-23 12:21:59 +10:00

47 Zeilen
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 10 Jun 2018 20:20:15 -0400
Subject: [PATCH] Fix CraftEntity hashCode
hashCodes are not allowed to change, however bukkit used a value
that does change, the entityId.
When an entity is teleported dimensions, the entity reference is
replaced with a new one with a new entity ID.
For hashCode, we can simply use the UUID's hashCode to keep
the hashCode from changing.
equals() is ok to use getEntityId() because equals() should only
be true if both the left and right are the same reference.
Since entity ids can not duplicate during runtime, this
check is essentially the same as this.getHandle() == other.getHandle()
However, replaced it too to make it clearer of intent.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index d6583c6b77356d15025b961ebed3e20418d71318..e3ed6a4315f8e0411144a5e585f9f49114cdf1b6 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -840,14 +840,15 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
return false;
}
final CraftEntity other = (CraftEntity) obj;
- return (this.getEntityId() == other.getEntityId());
+ return (this.getHandle() == other.getHandle()); // Paper - while logically the same, this is clearer
}
+ // Paper - Fix hashCode. entity ID's are not static.
+ // A CraftEntity can change reference to a new entity with a new ID, and hash codes should never change
@Override
public int hashCode() {
- int hash = 7;
- hash = 29 * hash + this.getEntityId();
- return hash;
+ return getUniqueId().hashCode();
+ // Paper end
}
@Override